I'd like to add multi-language support to a CocoaTouch Framework.
The problem: The Localizable.strings file I created only gets used by NSLocalizedString when it's part of the main app and its target. I'd like to store it inside the Framework to keep things separate.
How can I use the Localizable.strings when placed inside a CocoaTouch Framework?
To add Localizable. strings file, go to File->New->File , choose Strings File under Resource tab of iOS, name it Localizable. strings , and create the file. Now, you have a Localizable.
A localized string can have different values depending on the language in which the project is being build. There are two categories of localized strings: the strings included in the installation package's UI, common to every MSI file.
Use:
NSLocalizedString("Good", tableName: nil, bundle: NSBundle(forClass: self), value: "", comment: "")
or you can create public func like this:
class func POLocalized(key: String) -> String{
let s = NSLocalizedString(key, tableName: nil, bundle: NSBundle(forClass: self.classForCoder()), value: "", comment: "")
return s
}
example of use:
let locString = POLocalized("key")
This can be done by specifying the bundle identifier of the framework in the NSLocalizedString
constructor.
if let bundle: NSBundle = NSBundle(identifier: "com.mycompany.TheFramework") {
let string = NSLocalizedString("key", tableName: nil, bundle: bundle, value: "", comment: "")
print(string)
}
You can add this struct to your codebase:
internal struct InternalConstants {
private class EmptyClass {}
static let bundle = Bundle(for: InternalConstants.EmptyClass.self)
}
And then use optional bundle param to specify the location of your string file:
let yourString = NSLocalizedString("Hello", bundle: InternalConstants.bundle, comment: "")
Bundle.main
is the default value if you don't use bundle
param in your NSLocalizedString
constructor.
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