I'm writing this for Android (ARM only), but I believe the principle is the same for generic Linux as well.
I'm trying to capture the stack trace from within the signal handler, so that I can log it when my app crashes. This is what I've come up with using <unwind.h>
.
Initialization:
struct sigaction signalhandlerDescriptor; memset(&signalhandlerDescriptor, 0, sizeof(signalhandlerDescriptor)); signalhandlerDescriptor.sa_flags = SA_SIGINFO; signalhandlerDescriptor._u._sa_sigaction = signalHandler; sigaction(SIGSEGV, &signalhandlerDescriptor, 0);
The code itself:
struct BacktraceState { void** current; void** end; void* pc; }; inline _Unwind_Reason_Code unwindCallback(struct _Unwind_Context* context, void* arg) { BacktraceState* state = static_cast<BacktraceState*>(arg); state->pc = (void*)_Unwind_GetIP(context); if (state->pc) { if (state->current == state->end) return _URC_END_OF_STACK; else *state->current++ = reinterpret_cast<void*>(state->pc); } return _URC_NO_REASON; } inline size_t captureBacktrace(void** addrs, size_t max, unsigned long pc) { BacktraceState state = {addrs, addrs + max, (void*)pc}; _Unwind_Backtrace(unwindCallback, &state); personality_routine(); return state.current - addrs; } inline void dumpBacktrace(std::ostream& os, void** addrs, size_t count) { for (size_t idx = 0; idx < count; ++idx) { const void* addr = addrs[idx]; const char* symbol = ""; Dl_info info; if (dladdr(addr, &info) && info.dli_sname) { symbol = info.dli_sname; } int status = -3; char * demangledName = abi::__cxa_demangle(symbol, 0, 0, &status); os << "#" << idx << ": " << addr << " " << (status == 0 ? demangledName : symbol) << "\n"; free(demangledName); } } void signalHandler(int sig, siginfo_t *siginfo, void *uctx) { ucontext * context = (ucontext*)uctx; unsigned long PC = context->uc_mcontext.arm_pc; unsigned long SP = context->uc_mcontext.arm_sp; Logger() << __PRETTY_FUNCTION__ << "Fatal signal:" << sig; const size_t maxNumAddresses = 50; void* addresses[maxNumAddresses]; std::ostringstream oss; const size_t actualNumAddresses = captureBacktrace(addresses, maxNumAddresses, PC); dumpBacktrace(oss, addresses, actualNumAddresses); Logger() << oss.str(); exit(EXIT_FAILURE); }
Problem: if I get the PC register by calling _Unwind_GetIP(context)
in unwindCallback
, I get the complete trace for the signal handler stack. Which is a separate stack, and that's obviously not what I want. So I tried supplying the PC taken from the ucontext
in signal handler, and got a weird result: I get one stack entry, it is the correct entry - the function which caused the signal in the first place. But it's logged twice (even the address is the same, so it's not a symbolic name look up bug). Obviously, that's not good enough - I need the whole stack. And I wonder if this result is merely accidental (i. e. it shouldn't work in general.
Now, I read I need to also supply the stack pointer, which I apparently can get from ucontext
, same as PC. But I don't know what to do with it. Do I have to unwind manually instead of using _Unwind_Backtrace
? If so, can you give me sample code? I've been searching for the better part of a day, and still couldn't find anything I could copy and paste into my project.
For what it's worth, here's the libunwind source which contains _Unwind_Backtrace
definition. Thought I could figure something out if I see its source, but it's way more complicated than I expected.
In order to to get stacktrace of code which caused SIGSEGV instead of stacktrace of the signal handler, you have to get ARM registers from ucontext_t
and use them for unwinding.
But it is hard to do with _Unwind_Backtrace()
. Thus, if you use libc++ (LLVM STL) and compile for 32-bit ARM, better try precompiled libunwind
, bundled with modern Android NDKs (at sources/cxx-stl/llvm-libc++/libs/armeabi-v7a/libunwind.a
). Here is a sample code.
// This method can only be used on 32-bit ARM with libc++ (LLVM STL). // Android NDK r16b contains "libunwind.a" for armeabi-v7a ABI. // This library is even silently linked in by the ndk-build, // so we don't have to add it manually in "Android.mk". // We can use this library, but we need matching headers, // namely "libunwind.h" and "__libunwind_config.h". // For NDK r16b, the headers can be fetched here: // https://android.googlesource.com/platform/external/libunwind_llvm/+/ndk-r16/include/ #if _LIBCPP_VERSION && __has_include("libunwind.h") #include "libunwind.h" #endif struct BacktraceState { const ucontext_t* signal_ucontext; size_t address_count = 0; static const size_t address_count_max = 30; uintptr_t addresses[address_count_max] = {}; BacktraceState(const ucontext_t* ucontext) : signal_ucontext(ucontext) {} bool AddAddress(uintptr_t ip) { // No more space in the storage. Fail. if (address_count >= address_count_max) return false; // Reset the Thumb bit, if it is set. const uintptr_t thumb_bit = 1; ip &= ~thumb_bit; // Ignore null addresses. if (ip == 0) return true; // Finally add the address to the storage. addresses[address_count++] = ip; return true; } }; void CaptureBacktraceUsingLibUnwind(BacktraceState* state) { assert(state); // Initialize unw_context and unw_cursor. unw_context_t unw_context = {}; unw_getcontext(&unw_context); unw_cursor_t unw_cursor = {}; unw_init_local(&unw_cursor, &unw_context); // Get more contexts. const ucontext_t* signal_ucontext = state->signal_ucontext; assert(signal_ucontext); const sigcontext* signal_mcontext = &(signal_ucontext->uc_mcontext); assert(signal_mcontext); // Set registers. unw_set_reg(&unw_cursor, UNW_ARM_R0, signal_mcontext->arm_r0); unw_set_reg(&unw_cursor, UNW_ARM_R1, signal_mcontext->arm_r1); unw_set_reg(&unw_cursor, UNW_ARM_R2, signal_mcontext->arm_r2); unw_set_reg(&unw_cursor, UNW_ARM_R3, signal_mcontext->arm_r3); unw_set_reg(&unw_cursor, UNW_ARM_R4, signal_mcontext->arm_r4); unw_set_reg(&unw_cursor, UNW_ARM_R5, signal_mcontext->arm_r5); unw_set_reg(&unw_cursor, UNW_ARM_R6, signal_mcontext->arm_r6); unw_set_reg(&unw_cursor, UNW_ARM_R7, signal_mcontext->arm_r7); unw_set_reg(&unw_cursor, UNW_ARM_R8, signal_mcontext->arm_r8); unw_set_reg(&unw_cursor, UNW_ARM_R9, signal_mcontext->arm_r9); unw_set_reg(&unw_cursor, UNW_ARM_R10, signal_mcontext->arm_r10); unw_set_reg(&unw_cursor, UNW_ARM_R11, signal_mcontext->arm_fp); unw_set_reg(&unw_cursor, UNW_ARM_R12, signal_mcontext->arm_ip); unw_set_reg(&unw_cursor, UNW_ARM_R13, signal_mcontext->arm_sp); unw_set_reg(&unw_cursor, UNW_ARM_R14, signal_mcontext->arm_lr); unw_set_reg(&unw_cursor, UNW_ARM_R15, signal_mcontext->arm_pc); unw_set_reg(&unw_cursor, UNW_REG_IP, signal_mcontext->arm_pc); unw_set_reg(&unw_cursor, UNW_REG_SP, signal_mcontext->arm_sp); // unw_step() does not return the first IP. state->AddAddress(signal_mcontext->arm_pc); // Unwind frames one by one, going up the frame stack. while (unw_step(&unw_cursor) > 0) { unw_word_t ip = 0; unw_get_reg(&unw_cursor, UNW_REG_IP, &ip); bool ok = state->AddAddress(ip); if (!ok) break; } } void SigActionHandler(int sig, siginfo_t* info, void* ucontext) { const ucontext_t* signal_ucontext = (const ucontext_t*)ucontext; assert(signal_ucontext); BacktraceState backtrace_state(signal_ucontext); CaptureBacktraceUsingLibUnwind(&backtrace_state); // Do something with the backtrace - print, save to file, etc. }
Here is a sample backtrace testing app with 3 implemented backtracing methods, including the method shown above.
https://github.com/alexeikh/android-ndk-backtrace-test
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With