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How to track down log4net problems

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How do I enable log4net logging?

If you are using a separate configuration file for log4net, do this: after following all the other setup instructions, make sure that u right click on the file in the visual studio solution explorer, select properties, expand the "Advanced" option group, set the "Copy To Output Directory" value as "Copy always".

Where do log4net logs go?

In your case, the log file will be in bin\Debug\netcoreapp3.


First you have to set this value on the application configuration file:

<configuration>
   <appSettings>
      <add key="log4net.Internal.Debug" value="true"/>
   </appSettings>
</configuration>

Then, to determine the file in which you want to save the output you can add the following code in the same .config file:

<configuration>
...

<system.diagnostics>
    <trace autoflush="true">
        <listeners>
            <add 
                name="textWriterTraceListener" 
                type="System.Diagnostics.TextWriterTraceListener" 
                initializeData="C:\tmp\log4net.txt" />
        </listeners>
    </trace>
</system.diagnostics>

...
</configuration>

You can find a more detailed explanation under 'How do I enable log4net internal debugging?' in the log4net FAQ page.


If you are using a log4net config file you can also turn on the debugging there by changing the top node to:

<log4net debug="true">

This will work once the config is reloaded and assuming your trace listener is setup properly.


In addition to the above answer, you can use this line to see the log in realtime instead of the c:\tmp\log4net.txt output.

log4net.Util.LogLog.InternalDebugging = true;

For example, in a console app, you can add this and then watch the output in realtime. It's good for debugging log4net in a small test harness to see what's happening with the appender you're testing.


Make sure the root application where your entry point is logs something to log4net. Give it one of these:

private static ILog logger = LogManager.GetLogger(typeof(Program));
static void Main(string[] args)
{
    logger.InfoFormat("{0} v.{1} started.", Assembly.GetExecutingAssembly().GetName().Name, Assembly.GetExecutingAssembly().GetName().Version.ToString());

With 2.0.8, I had an interesting situation. I created a library project and a test exe project that would demo it's capabilities. The library project was set up to use Log4net as was the exe project. The exe project used the assemblyinfo attribute to register the config, yet I was getting no logging output to either the console or the log file. When I turned on log4net internal debug logging, I got some internal messages written to the console, but still none of my normal logs. No errors were being reported. It all started working when I added the above code to my program. Log4net was otherwise setup correctly.


If the internal log doesn't give you enough information, it's very easy to build and debug the source code. If you don't want to mix this up with your development project, add a simple console application which just logs a message, copy your project's log4net.config to this application, and debug the class in question.


In log4net 2.0.8 it seems not to be possible to make the logging with log4net in a separate DLL. If I tried this, the results are very strange: No logging is performed anymore. And the initialization of log4net with the debug option shows no Errors.

Like K0D4 said, you should have a reference to log4net in your main-module and should it call once on the start of the Programm and all is fine.

In the next version of log4net, this bug will be probably be fixed.