I have created a Knockout binding to be able to toggle KML layers with Google Maps, but the solution seems a bit slow and "flickerish". How can I avoid re-creating the map and layers on each toggle?
A running demo can be found here
var ViewModel = function () {
var self = this;
self.mapOptions = {
center: new google.maps.LatLng(60.390791, 5.306396),
zoom: 2
};
self.levels = [{
text: "Type 1",
countries: ko.observableArray([
'https://dl.dropbox.com/u/2873968/countries-kml/afghanistan.kml',
'https://dl.dropbox.com/u/2873968/countries-kml/algeria.kml',
'https://dl.dropbox.com/u/2873968/countries-kml/bahrain.kml',
'https://dl.dropbox.com/u/2873968/countries-kml/burundi.kml',
'https://dl.dropbox.com/u/2873968/countries-kml/ca_republic.kml',
'https://dl.dropbox.com/u/2873968/countries-kml/cameroon.kml',
'https://dl.dropbox.com/u/2873968/countries-kml/chad.kml',
'https://dl.dropbox.com/u/2873968/countries-kml/colombia.kml',
'https://dl.dropbox.com/u/2873968/countries-kml/dr_congo.kml']),
isVisible: ko.observable(false)
}, {
text: "Type 2",
countries: ko.observableArray([
'https://dl.dropbox.com/u/2873968/countries-kml/russia.kml',
'https://dl.dropbox.com/u/2873968/countries-kml/sudan.kml',
'https://dl.dropbox.com/u/2873968/countries-kml/syria.kml',
'https://dl.dropbox.com/u/2873968/countries-kml/thailand.kml',
'https://dl.dropbox.com/u/2873968/countries-kml/venezuela.kml',
'https://dl.dropbox.com/u/2873968/countries-kml/yemen.kml',
'https://dl.dropbox.com/u/2873968/countries-kml/zimbabwe.kml']),
isVisible: ko.observable(true)
}];
};
ko.bindingHandlers.KML = {
update: function (element, valueAccessor) {
var data = ko.utils.unwrapObservable(valueAccessor()),
mapOptions = ko.utils.unwrapObservable(data.mapOptions) || {},
levels = ko.utils.unwrapObservable(data.levels) || [],
map = new google.maps.Map(element, mapOptions);
for (var i = 0; i < levels.length; i++) {
var level = levels[i],
isVisible = level.isVisible(),
text = level.text,
countries = ko.utils.unwrapObservable(level.countries) || [];
for (var y = 0; y < countries.length; y++) {
var country = countries[y],
layer = new google.maps.KmlLayer(country, {
map: map,
preserveViewport: true
});
if (isVisible) {
layer.setMap(map);
} else {
layer.setMap(null);
}
}
}
}
};
ko.applyBindings(new ViewModel());
First thing to do is at least use the init
callback.
ko.bindingHandlers.KML = {
init: function (element, valueAccessor) {
var data = ko.utils.unwrapObservable(valueAccessor()),
mapOptions = ko.utils.unwrapObservable(data.mapOptions) || {},
levels = ko.utils.unwrapObservable(data.levels) || [],
map = new google.maps.Map(element, mapOptions);
// now that the map is created, create layers for each level in each country
// set the layers visibility
}
}
Then, in the update
callback you only need to update the visibility of the layers
ko.bindingHandlers.KML = {
init: function (element, valueAccessor) {
},
update: function(element, valueAccessor){
// get data from valueAccessor
// for each level, set visibility
}
}
But, now we don't have a map to use in the update
callback. Fortunately we can create our own objects inside our bindingHanlder, so let's do that:
ko.bindingHandlers.KML = {
config : {
map: {}
},
init: function (element, valueAccessor) {
var map = new google.maps.Map(element, mapOptions);
// now we can store our map;
ko.bindingHandlers.KML.config.map = map;
},
update: function(element, valueAccessor){
// and use it in the update
var map ko.bindingHandlers.KML.config.map;
}
}
This also means we can define a model for our layer as well and let that model control visibility through an observable.
This all results in the following jsFiddle example
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