I've followed the steps here to get CameraX setup, and now I am trying to get a front facing camera button working.
Here is my set up code:
private lateinit var preview: Preview
private fun startCamera() {
// Create configuration object for the viewfinder use case
val previewConfig = PreviewConfig.Builder().apply {
setLensFacing(CameraX.LensFacing.BACK)
}.build()
// Build the viewfinder use case
preview = Preview(previewConfig)
// Every time the viewfinder is updated, recompute layout
preview.setOnPreviewOutputUpdateListener {
// To update the SurfaceTexture, we have to remove it and re-add it
val parent = viewFinder.parent as ViewGroup
parent.removeView(viewFinder)
parent.addView(viewFinder, 0)
viewFinder.surfaceTexture = it.surfaceTexture
updateTransform()
}
// Bind use cases to lifecycle
CameraX.bindToLifecycle(this, preview)
}
When a user clicks the "switch" button I re-configure the preview to use the front camera, then reinitialize the Preview.
private fun initSwitchButton(view: View) {
switchButton = view.findViewById(R.id.switch_button)
switchButton.setOnClickListener {
val previewConfig = PreviewConfig.Builder().apply { setLensFacing(CameraX.LensFacing.FRONT) }.build()
preview = Preview(previewConfig)
}
}
However, this doesn't switch to the front camera. What am I missing?
Since 2021, an update to CameraX has rendered CameraX.LensFacing
unusable. Use CameraSelector
instead.
private CameraSelector lensFacing = CameraSelector.DEFAULT_FRONT_CAMERA;
private void flipCamera() {
if (lensFacing == CameraSelector.DEFAULT_FRONT_CAMERA) lensFacing = CameraSelector.DEFAULT_BACK_CAMERA;
else if (lensFacing == CameraSelector.DEFAULT_BACK_CAMERA) lensFacing = CameraSelector.DEFAULT_FRONT_CAMERA;
startCamera();
}
private void startCamera() {
ListenableFuture<ProcessCameraProvider> cameraFuture = ProcessCameraProvider.getInstance(requireContext());
cameraFuture.addListener(() -> {
imageCapture = new ImageCapture.Builder()
.setTargetRotation(cameraPreview.getDisplay().getRotation())
.setCaptureMode(ImageCapture.CAPTURE_MODE_MINIMIZE_LATENCY)
.build();
videoCapture = new VideoCapture.Builder().build();
try {
ProcessCameraProvider processCameraProvider = cameraFuture.get();
Preview preview = new Preview.Builder().build();
preview.setSurfaceProvider(cameraPreview.getSurfaceProvider());
processCameraProvider.unbindAll();
// lensFacing is used here
processCameraProvider.bindToLifecycle(getViewLifecycleOwner(), lensFacing, imageCapture, videoCapture, preview);
} catch (ExecutionException e) {
e.printStackTrace();
} catch (InterruptedException e) {
e.printStackTrace();
}
}, ContextCompat.getMainExecutor(requireContext()));
}
It looks like the recommended way to achieve this is to store the LensFacing
position as an instance variable and then call bindToLifecycle()
to switch the camera.
Here is a code snippet that worked for me:
private var lensFacing = CameraX.LensFacing.BACK
private var imageCapture: ImageCapture? = null
@SuppressLint("RestrictedApi")
private fun startCamera() {
bindCameraUseCases()
// Listener for button used to switch cameras
switchButton = view.findViewById(R.id.switch_button)
switchButton.setOnClickListener {
lensFacing = if (CameraX.LensFacing.FRONT == lensFacing) {
CameraX.LensFacing.BACK
} else {
CameraX.LensFacing.FRONT
}
try {
// Only bind use cases if we can query a camera with this orientation
CameraX.getCameraWithLensFacing(lensFacing)
bindCameraUseCases()
} catch (exc: Exception) {
// Do nothing
}
}
}
private fun bindCameraUseCases() {
// Make sure that there are no other use cases bound to CameraX
CameraX.unbindAll()
val previewConfig = PreviewConfig.Builder().apply {
setLensFacing(lensFacing)
}.build()
val preview = Preview(previewConfig)
val imageCaptureConfig = ImageCaptureConfig.Builder().apply {
setLensFacing(lensFacing)
}.build()
imageCapture = ImageCapture(imageCaptureConfig)
// Apply declared configs to CameraX using the same lifecycle owner
CameraX.bindToLifecycle(this, preview, imageCapture)
}
private LensFacing lensFacing = CameraX.LensFacing.BACK;
private ImageCapture imageCapture = null;
private Button switchButton;
@SuppressLint("RestrictedApi")
private void startCamera() {
bindCameraUseCases();
// Listener for button used to switch cameras
switchButton = view.findViewById(R.id.switch_button);
switchButton.setOnClickListener(v -> {
lensFacing = lensFacing == LensFacing.FRONT ? LensFacing.BACK : LensFacing.FRONT;
try {
// Only bind use cases if we can query a camera with this orientation
CameraX.getCameraWithLensFacing(lensFacing);
bindCameraUseCases();
} catch (CameraInfoUnavailableException e) {
// Do nothing
}
});
}
private void bindCameraUseCases() {
// Make sure that there are no other use cases bound to CameraX
CameraX.unbindAll();
PreviewConfig previewConfig = new PreviewConfig.Builder().
setLensFacing(lensFacing)
.build();
Preview preview = new Preview(previewConfig);
ImageCaptureConfig imageCaptureConfig = new ImageCaptureConfig.Builder()
.setLensFacing(lensFacing)
.build();
imageCapture = new ImageCapture(imageCaptureConfig);
// Apply declared configs to CameraX using the same lifecycle owner
CameraX.bindToLifecycle(this, preview, imageCapture);
}
Java version
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