I'm using Xcode 7.2. When I build/run my app on device, all objects and images move according to the speed I set in the code, everything moves quickly. However, on iPhone simulator in Xcode, everything moves slowly. I don't have iPhone 6Plus device so with the slow moving app in simulator it'll be difficult for me to determine whether the objects are moving fast enough in the code.
Is there a way on Xcode to make the simulator move the objects and images at the same speed as the device instead of a slowed down version?
In the Debug menu in the Simulator, there is a "Slow Animations" menu item. It sounds like you have it set.
Once you execute your app in simulator you can go to Debug Menu and select the "slow Animations" option Check for slowness and UnCheck for Fast response on the screen changes.
Debug -> Slow Animation
Command + T is the short cut for same.
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