I have placed a marker for my location. I would like to move my marker smoothly something like the Google maps app. The blue circle moves very smoothly when I keep moving in my car. I would like implement the same for my app. how do I implement this on my app?
As of now my location marker just jumps for different location on very location change and marks the marker there.
Here is what I have don:
googleMap.setMyLocationEnabled(true);
So onMyLocationChange method is called automatically:
@Override
public void onMyLocationChange(Location location)
{
curlat = location.getLatitude();
curlong = location.getLongitude();
if (markermylocation != null)
{
markermylocation.remove();
}
curlat = location.getLatitude();
curlong = location.getLongitude();
myLocation(curlat, curlong, username, imageURL, ZOOMVALUE);
}
in mylocaiton method:
private void myLocation(double lat, double lng, String name, String url, float zoom)
{
if(firsttime == 1)
{
LatLng ll = new LatLng(lat,lng);
CameraUpdate update = CameraUpdateFactory.newLatLngZoom(ll, zoom);
googleMap.animateCamera(update);
firsttime = 0;
}
final String uname = name;
curlat = lat;
curlong = lng;
LatLng position = new LatLng(curlat, curlong);
markerOptionsmylocaiton = new MarkerOptions().position(position).icon(BitmapDescriptorFactory.fromBitmap(icon)).title(uname).anchor(0.5f, 1f);
markermylocation = googleMap.addMarker(markerOptionsmylocaiton);
LatLng latlang = new LatLng(curlat, curlong);
animateMarker(markermylocation, latlang, false);
}
So everytime mylocation is called the marker gets removed and calls mylocation method and then creates the marker in the new postition. Instead I would like to get a smooth transition of the marker like Google maps? How to implement this?
Update:
After working couple of times on this: I came to this code finally but then my markers are not showing up:
I am using the below method and calling this every time in myLocation method.
public void animateMarker(final Marker marker, final LatLng toPosition,
final boolean hideMarker)
{
final Handler handler = new Handler();
final long start = SystemClock.uptimeMillis();
Projection proj = googleMap.getProjection();
Point startPoint = proj.toScreenLocation(marker.getPosition());
final LatLng startLatLng = proj.fromScreenLocation(startPoint);
final long duration = 500;
final Interpolator interpolator = new LinearInterpolator();
handler.post(new Runnable()
{
@Override
public void run()
{
long elapsed = SystemClock.uptimeMillis() - start;
float t = interpolator.getInterpolation((float) elapsed
/ duration);
double lng = t * toPosition.longitude + (1 - t)
* startLatLng.longitude;
double lat = t * toPosition.latitude + (1 - t)
* startLatLng.latitude;
marker.setPosition(new LatLng(lat, lng));
if (t < 1.0)
{
// Post again 16ms later.
handler.postDelayed(this, 16);
}
else
{
if (hideMarker)
{
marker.setVisible(false);
}
else
{
marker.setVisible(true);
}
}
}
});
}
Thanks!
The transition() and moveMarker() are used to move marker smoothly on click on the Google map.
There is a method makeMarker() you just need to call from onMapReady() method . There is two method rotateMarker() and moveVechile() to rotate and move marker. Hope this will help you.
Long press the marker to enable dragging. When you take your finger off the screen, the marker will remain in that position. Markers are not draggable by default. You must explicitly set the marker to be draggable either with MarkerOptions.
Hi I have also the same thing in one of my project and it works like charm.
Add the below piece of code after this line :
marker.setPosition(new LatLng(lat, lng));
//this code
if (googleMap != null)
googleMap.animateCamera(CameraUpdateFactory.newLatLngZoom(new LatLng(lat, lng), 15.0f));
Hope it will help you. Thanks
You'll have to use an interpolator a linear or maybe an acceleration interpolator between the new latlng of the location and the current latlng of the marker. Here's an example with a bounce interpolator.
final Handler handler = new Handler();
final long start = SystemClock.uptimeMillis();
final long duration = 2500;
final Interpolator interpolator = new BounceInterpolator();
marker.setVisible(true);
handler.post(new Runnable() {
@Override
public void run() {
long elapsed = SystemClock.uptimeMillis() - start;
float t = Math.max(
1 - interpolator.getInterpolation((float) elapsed
/ duration), 0);
marker.setAnchor(0.5f, 1.0f + 6 * t);
marker.setPosition(latlng)
if (t > 0.0) {
// Post again 16ms later.
handler.postDelayed(this, 16);
}
}
});
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