I'm getting extremely pixilated corners when i try to make a rounded rectangle. Is there any way to smooth them out?
Here's an image (Notice the corners):
Here is the code for the Button that I subclass and override the paint method (The one with the pixilated corner):
public class ControlButton extends JButton {
public final static Color BUTTON_TOP_GRADIENT = new Color(176, 176, 176);
public final static Color BUTTON_BOTTOM_GRADIENT = new Color(156, 156, 156);
public ControlButton(String text) {
setText(text);
}
public ControlButton() {
}
@Override
protected void paintComponent(Graphics g){
Graphics2D g2 = (Graphics2D)g.create();
g2.setPaint(new GradientPaint(
new Point(0, 0),
BUTTON_TOP_GRADIENT,
new Point(0, getHeight()),
BUTTON_BOTTOM_GRADIENT));
g2.fillRoundRect(0, 0, getWidth(), getHeight(), 20, 20);
g2.dispose();
}
}
Try this:
RenderingHints qualityHints = new RenderingHints(
RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON );
qualityHints.put(
RenderingHints.KEY_RENDERING,
RenderingHints.VALUE_RENDER_QUALITY );
g2.setRenderingHints( qualityHints );
Take a look at the documentation:
Code:
import javax.swing.*;
import java.awt.*;
public class ControlButton extends JButton {
public final static Color BUTTON_TOP_GRADIENT = new Color(176, 176, 176);
public final static Color BUTTON_BOTTOM_GRADIENT = new Color(156, 156, 156);
public ControlButton(String text) {
setText(text);
}
public ControlButton() {
}
@Override
protected void paintComponent(Graphics g) {
Graphics2D g2 = (Graphics2D)g.create();
RenderingHints qualityHints =
new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
qualityHints.put(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);
g2.setRenderingHints(qualityHints);
g2.setPaint(new GradientPaint(new Point(0, 0), BUTTON_TOP_GRADIENT, new Point(0, getHeight()),
BUTTON_BOTTOM_GRADIENT));
g2.fillRoundRect(0, 0, getWidth(), getHeight(), 20, 20);
g2.dispose();
}
public static void main(String args[]) {
JFrame frame = new JFrame("test");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.getContentPane().add(new ControlButton("Hello, World"));
frame.pack();
frame.setVisible(true);
}
}
I did this:
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
I feel it gave me smoother edges than Dave Jarvis' method but I could be wrong.
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