Basically I want to simulate .NET Exception.InnerException in C++. I want to catch exception from bottom layer and wrap it with another exception and throw again to upper layer. The problem here is I don't know how to wrap the catched exception inside another exception.
struct base_exception : public std::exception
{
std::exception& InnerException;
base_exception() : InnerException(???) { } // <---- what to initialize with
base_exception(std::exception& innerException) : InnerException(innerException) { }
};
struct func1_exception : public base_exception
{
const char* what() const throw()
{
return "func1 exception";
}
};
struct func2_exception : public base_exception
{
const char* what() const throw()
{
return "func2 exception";
}
};
void func2()
{
throw func2_exception();
}
void func1()
{
try
{
func2();
}
catch(std::exception& e)
{
throw func2_exception(e); // <--- is this correct? will the temporary object will be alive?
}
}
int main(void)
{
try
{
func1();
}
catch(base_exception& e)
{
std::cout << "Got exception" << std::endl;
std::cout << e.what();
std::cout << "InnerException" << std::endl;
std::cout << e.InnerException.what(); // <---- how to make sure it has inner exception ?
}
}
In the above code listing I am not sure how to initialize the "InnerException" member when there is no inner exception. Also I am not sure whether the temporary object that is thrown from func1 will survive even after func2 throw?
Since C++ 11 you have new options:
You can use std::exception_ptr.
The exception is then preserve until last exception_ptr to this exception is destroyed.
struct base_exception : public std::exception
{
std::exception_ptr InnerException;
base_exception() {}
base_exception(std::exception& innerException)
: InnerException(std::make_exception_ptr(innerException))
{}
};
You should also take a look at boost exception for an alternative solution to wrapping.
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