Is there a way to just initialize a QDialog's width and height and not change the x and y coordinates without using a ui file? I just have a simple QDialog and want to set only the width and height, and have the x and y automatically set to the center of the parent, but when I try setGeometry, the inherited geometry's x and y are 0. How does the x and y get set when the dialog is created using a ui file?
class MyDialog : public QDialog
{
MyDialog::MyDialog(QWidget *parent) :
QDialog(parent)
{
setGeometry(geometry().x(), geometry().y(), 200, 400);
}
}
I have better solution:
class MyDialog : public QDialog
{
MyDialog::MyDialog(QWidget *parent) :
QDialog(parent)
{
int nWidth = 300;
int nHeight = 400;
if (parent != NULL)
setGeometry(parent->x() + parent->width()/2 - nWidth/2,
parent->y() + parent->height()/2 - nHeight/2,
nWidth, nHeight);
else
resize(nWidth, nHeight);
}
}
Use with resize instead of setGeometry, it should work as you expected.
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