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How to serialize only certain object properties

Given such object:

Foo foo = new Foo
{
    A = "a",
    B = "b",
    C = "c",
    D = "d"
};

How can I serialize and deserialize only certain properties (e.g. A and D).

Original: 
  { A = "a", B = "b", C = "c", D = "d" }

Serialized:
  { A = "a", D = "d" }

Deserialized:
  { A = "a", B = null, C = null, D = "d" }

I have wrote some code using JavaScriptSerializer from System.Web.Extensions.dll:

public string Serialize<T>(T obj, Func<T, object> filter)
{
    return new JavaScriptSerializer().Serialize(filter(obj));
}

public T Deserialize<T>(string input)
{
    return new JavaScriptSerializer().Deserialize<T>(input);
}

void Test()
{
    var filter = new Func<Foo, object>(o => new { o.A, o.D });

    string serialized = Serialize(foo, filter);
    // {"A":"a","D":"d"}

    Foo deserialized = Deserialize<Foo>(serialized);
    // { A = "a", B = null, C = null, D = "d" }
}

But I would like the deserializer to work a bit differently:

Foo output = new Foo
{
    A = "1",
    B = "2",
    C = "3",
    D = "4"
};

Deserialize(output, serialized);
// { A = "a", B = "2", C = "3", D = "d" }

Any ideas?

Also, may be there are some better or existing alternatives available?

EDIT:

There was some suggestions to use attributes to specify serializable fields. I am looking for more dynamic solution. So I can serialize A, B and the next time C, D.

EDIT 2:

Any serialization solutions (JSON, XML, Binary, Yaml, ...) are fine.

like image 272
alex2k8 Avatar asked Jun 04 '09 12:06

alex2k8


4 Answers

Pretty easy--just decorate the methods you wish to ignore with the [ScriptIgnore] attribute.

like image 163
Wyatt Barnett Avatar answered Nov 15 '22 09:11

Wyatt Barnett


I have done something similar myself with the Javascript Serializer in the past. In my case I only wanted to serialize nullable properties in the object that contained a value. I did this by using reflection, checking the property for a value and adding the property to a Dictionary e.g.

public static Dictionary<string,object> CollectFilledProperties(object instance)
{
    Dictionary<string,object> filledProperties = new Dictionary<string,object>();
    object data = null;

    PropertyInfo[] properties = instance.GetType().GetProperties();
    foreach (PropertyInfo property in properties)
    {
        data = property.GetValue(instance, null);

        if (IsNullable(property.PropertyType) && data == null)
        {
            // Nullable fields without a value i.e. (still null) are ignored.
            continue;
        }

        // Filled has data.
        filledProperties[property.Name] = data;
    }

    return filledProperties;
}

public static bool IsNullable(Type checkType)
{
    if (checkType.IsGenericType && checkType.GetGenericTypeDefinition() == typeof(Nullable<>))
    {
        // We are a nullable type - yipee.
        return true;
    }
    return false;
}

Then instead of serializing the original object you pass the dictionary and bob's your uncle.

like image 30
IndianaJones Avatar answered Nov 15 '22 08:11

IndianaJones


There are attributes that can be applied to classes and/or properties that control serialization. Attributes that control serialization.

like image 35
Matthew Sposato Avatar answered Nov 15 '22 09:11

Matthew Sposato


What about the [NonSerialized()] attribute tag?

    class Foo  
    {
        field A;

        [NonSerialized()]
        field B;

        [NonSerialized()]
        field C;

        field D;  
    }
like image 22
TWith2Sugars Avatar answered Nov 15 '22 07:11

TWith2Sugars