I'm trying to build a simple weather app and I'm stuck when trying to implement the search city function. I managed to implement the search function to return a list of CLPlacemarks, however, this includes a lot of points of interest (e.g. restaurants, street names..) which make the results very messy. Is there a way to limit the results to only cities with that name? Here's the code I have:
func updateSearchResults(for searchController: UISearchController) {
var searchText = searchController.searchBar.text
request.naturalLanguageQuery = searchText
localSearch = MKLocalSearch(request: request)
localSearch?.start { (searchResponse, _) in
guard let items = searchResponse?.mapItems else {
return
}
self.placemarks = [CLPlacemark]()
for pm in items {
self.placemarks.append(pm.placemark)
}
}
}
Tested using Combine and SwiftUI (Swift 5.3)
This is not the perfect solution but more or less you get only cities and countries:
MKLocalSearchCompleter settings:
searchCompleter = MKLocalSearchCompleter()
searchCompleter.delegate = self
searchCompleter.region = MKCoordinateRegion(.world)
searchCompleter.resultTypes = MKLocalSearchCompleter.ResultType([.address])
Code to add on delegate methods:
func completerDidUpdateResults(_ completer: MKLocalSearchCompleter) {
let searchResults = self.getCityList(results: completer.results)
print(searchResults)
}
func completer(_ completer: MKLocalSearchCompleter, didFailWithError error: Error) {
print(error.localizedDescription)
}
Get the cities:
func getCityList(results: [MKLocalSearchCompletion]) -> [(city: String, country: String)]{
var searchResults: [(city: String, country: String)] = []
for result in results {
let titleComponents = result.title.components(separatedBy: ", ")
let subtitleComponents = result.subtitle.components(separatedBy: ", ")
buildCityTypeA(titleComponents, subtitleComponents){place in
if place.city != "" && place.country != ""{
searchResults.append(place)
}
}
buildCityTypeB(titleComponents, subtitleComponents){place in
if place.city != "" && place.country != ""{
searchResults.append(place)
}
}
}
return searchResults
}
You can get two types of cities:
func buildCityTypeA(_ title: [String],_ subtitle: [String], _ completion: @escaping ((city: String, country: String)) -> Void){
var city: String = ""
var country: String = ""
if title.count > 1 && subtitle.count >= 1 {
city = title.first!
country = subtitle.count == 1 && subtitle[0] != "" ? subtitle.first! : title.last!
}
completion((city, country))
}
func buildCityTypeB(_ title: [String],_ subtitle: [String], _ completion: @escaping ((city: String, country: String)) -> Void){
var city: String = ""
var country: String = ""
if title.count >= 1 && subtitle.count == 1 {
city = title.first!
country = subtitle.last!
}
completion((city, country))
}
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