Just for learning purpose I've tried to make overcomplicated "Hello World" program with C++20 coroutines:
HelloWorldMessage sayHelloToWorld()
{
co_yield "Hello";
co_yield " ";
co_yield "World";
co_yield "!";
}
int main()
{
for (auto w : sayHelloToWorld())
{
std::cout << w;
}
}
To prepare such HelloWorldMessage
generator I based mainly on latest clang warning messages and, uncomplete cppreference page and this example.
So my result below. What is missing here? Because, instead of saying Hello, I got segmentation fault:
See link:
struct HelloWorldState
{
const char* currentWord = "<not value yet>";
bool finalWord = false;
};
struct HelloWorldPromise
{
HelloWorldState state;
std::experimental::suspend_always initial_suspend() const noexcept { return {}; }
std::experimental::suspend_always final_suspend() const noexcept { return {}; }
std::experimental::suspend_always yield_value(const char* word) noexcept
{
state.currentWord = word;
return {};
}
std::experimental::suspend_always return_void() noexcept
{
state.finalWord = true;
return {};
}
auto& get_return_object() noexcept
{
return *this;
}
void unhandled_exception()
{
state.finalWord = true;
throw;
}
};
struct HelloWorldMessage
{
using promise_type = HelloWorldPromise;
using promise_handle = std::experimental::coroutine_handle<promise_type>;
struct Iter
{
promise_handle handle = nullptr;
HelloWorldState state;
using iterator_category = std::input_iterator_tag;
using value_type = const char*;
using difference_type = ptrdiff_t;
using pointer = value_type const *;
using reference = value_type const &;
reference operator * () const { assert(handle); return state.currentWord; }
pointer operator -> () const { return std::addressof(operator*()); }
bool operator == (const Iter& other) { return handle == other.handle; }
bool operator != (const Iter& other) { return !(*this == other); }
Iter() = default;
Iter(promise_handle handle)
: handle(handle)
{
assert(handle);
next();
}
Iter& operator ++()
{
if (!handle)
return *this;
if (state.finalWord)
{
handle = nullptr;
return *this;
}
next();
return *this;
}
void next()
{
try {
handle.resume();
state = handle.promise().state;
} catch (...) {
std::cerr << "@%$#@%#@$% \n";
}
}
};
promise_handle handle = nullptr;
HelloWorldMessage(promise_type& promise) : handle(promise_handle::from_promise(promise)) {}
Iter begin() const { assert(handle); return {handle}; }
Iter end() const { return {}; }
};
Maybe clang is not ready yet?
A few mistakes:
First - promise shall return generator object, not reference to itself. So the proper way is:
struct HelloWorldPromise
{
...
auto get_return_object();
...
};
struct HelloWorldMessage
{
...
};
auto HelloWorldPromise::get_return_object()
{
return HelloWorldMessage(*this);
}
Next - terminate and return void can be simplified to:
void return_void() noexcept
{}
void unhandled_exception()
{
std::terminate();
}
Next - in iterator - we shall rely on handle.done
- so the state.finalWord
is not needed. Full iterator source is:
struct Iter
{
promise_handle handle = nullptr;
HelloWorldState state;
reference operator * () const { return state.currentWord; }
pointer operator -> () const { return std::addressof(operator*()); }
bool operator == (const Iter& other) const { return !handle == !other.handle; }
bool operator != (const Iter& other) const { return !(*this == other); }
Iter() = default;
Iter(promise_handle handle)
: handle(handle)
{
next();
}
Iter& operator ++()
{
if (!handle)
return *this;
next();
return *this;
}
void next()
{
if (!handle)
return;
try {
handle.resume();
if (!handle.done())
state = handle.promise().state;
else {
handle = nullptr;
}
} catch (...) {
std::cerr << "@%$#@%#@$% \n";
}
}
};
And full working example here.
I take most of my corrections from this 2018/n4736.pdf.
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