This is java code.I am getting image from image gallery.I have one Button and one ImageView. It is rotating only one time.When I again click button it is not rotating image.
public class EditActivity extends ActionBarActivity
{
private Button rotate;
private ImageView imageView;
@Override
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_edit);
rotate=(Button)findViewById(R.id.btn_rotate1);
imageView = (ImageView) findViewById(R.id.selectedImage);
String path = getIntent().getExtras().getString("path");
final Bitmap bitmap = BitmapFactory.decodeFile(path);
imageView.setScaleType(ImageView.ScaleType.FIT_XY);
imageView.setImageBitmap(Bitmap.createScaledBitmap(bitmap, 510, 500,
false));
rotate.setOnClickListener(new View.OnClickListener()
{
@Override
public void onClick(View v)
{
imageView.setRotation(90);
}
});
}
Basic Swift Code for iOS AppsStep 1 − Open Xcode→SingleViewApplication→name it RotateImage. Step 2 − Open Main. storyboard, add UIImageView and add 2 buttons as shown below name them ROTATE BY 90 DEGREES AND ROTATE BY 45 DEGREES.
With the image open in the editor, switch to the “Tools” tab in the bottom bar. A bunch of photo editing tools will appear. The one that we want is “Rotate.” Now tap the flip icon in the bottom bar.
Change your onClick()
method to
@Override
public void onClick(View v)
{
imageView.setRotation(imageView.getRotation() + 90);
}
Notice, what the docs say
Sets the degrees that the view is rotated around the pivot point. Increasing values result in clockwise rotation.
I'd like to update my answer to show how to use RotateAnimation
to achieve the same effect in case you're also targeting Android devices running Gingerbread (v10) or below.
private int mCurrRotation = 0; // takes the place of getRotation()
Introduce an instance field to track the rotation degrees as above and use it as:
mCurrRotation %= 360;
float fromRotation = mCurrRotation;
float toRotation = mCurrRotation += 90;
final RotateAnimation rotateAnim = new RotateAnimation(
fromRotation, toRotation, imageview.getWidth()/2, imageView.getHeight()/2);
rotateAnim.setDuration(1000); // Use 0 ms to rotate instantly
rotateAnim.setFillAfter(true); // Must be true or the animation will reset
imageView.startAnimation(rotateAnim);
Usually one can setup such View animations through XML as well. But, since you have to specify absolute degree values in there, successive rotations will repeat themselves instead of building upon the previous one to complete a full circle. Hence, I chose to show how to do it in code above.
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