I would like---with Python and Qt4---to rotate a QPushButton (or at least its text) so it can stand vertically. I've seen some documentation online, but I couldn't make much sense out of it---it's in C and I'm C-illiterate.
From what I read though, one needs to re-implement the paintEvent() handler, instantiate and rotate a QPainter(). What I can't figure out however is how to do this for the one QString or QPushButton I need only. I assumed the QPaintEvent would have a "sender" attribute, like signals do, but it hasn't. All I can seem to get from this event is a QRect or QRegion.
How can I find out the event specific to my button or its label?
Or, because that's the question really, how to rotate a QPushButton?
Mru, here below suggested some C++ example, which reimplements the QPushButton completely. Since I have no clue about C++ and since I don't really need a full reimplementation, I've tried to reimplement the painEvent()
handler in Python, based on that example.
Here is what I have translated, but it does not work :\
#!/usr/bin/env python
from PyQt4 import QtGui, QtCore
import sys
class RotatedButton(QtGui.QPushButton):
def __init__(self, text, parent, orientation = "west"):
QtGui.QPushButton.__init__(self, text, parent)
self.orientation = orientation
def paintEvent(self, event):
painter = QtGui.QStylePainter(self)
if self.orientation == 'west':
painter.rotate(90)
elif self.orientation == 'east':
painter.rotate(270)
else:
raise TypeError
painter.drawControl(QtGui.QStyle.CE_PushButton, self.getSyleOptions())
def getSyleOptions(self):
options = QtGui.QStyleOptionButton()
options.initFrom(self)
size = options.rect.size()
size.transpose()
options.rect.setSize(size)
options.features = QtGui.QStyleOptionButton.None
options.text = self.text()
options.icon = self.icon()
options.iconSize = self.iconSize()
return options
class Main(QtGui.QFrame):
def __init__(self):
QtGui.QFrame.__init__(self)
self.count = 0
self.application = QtCore.QCoreApplication.instance()
self.layout = QtGui.QHBoxLayout()
self.button = RotatedButton("Hello", self, orientation="west")
self.layout.addWidget(self.button)
self.setLayout(self.layout)
if __name__ == '__main__':
application = QtGui.QApplication(sys.argv)
application.main = Main()
application.main.show()
sys.exit(application.exec_())
Based on your code:
#!/usr/bin/env python
from PyQt4 import QtGui, QtCore
import sys
class RotatedButton(QtGui.QPushButton):
def __init__(self, text, parent, orientation = "west"):
super(RotatedButton,self).__init__(text, parent)
self.orientation = orientation
def paintEvent(self, event):
painter = QtGui.QStylePainter(self)
painter.rotate(90)
painter.translate(0, -1 * self.width());
painter.drawControl(QtGui.QStyle.CE_PushButton, self.getSyleOptions())
def minimumSizeHint(self):
size = super(RotatedButton, self).minimumSizeHint()
size.transpose()
return size
def sizeHint(self):
size = super(RotatedButton, self).sizeHint()
size.transpose()
return size
def getSyleOptions(self):
options = QtGui.QStyleOptionButton()
options.initFrom(self)
size = options.rect.size()
size.transpose()
options.rect.setSize(size)
options.features = QtGui.QStyleOptionButton.None
if self.isFlat():
options.features |= QtGui.QStyleOptionButton.Flat
if self.menu():
options.features |= QtGui.QStyleOptionButton.HasMenu
if self.autoDefault() or self.isDefault():
options.features |= QtGui.QStyleOptionButton.AutoDefaultButton
if self.isDefault():
options.features |= QtGui.QStyleOptionButton.DefaultButton
if self.isDown() or (self.menu() and self.menu().isVisible()):
options.state |= QtGui.QStyle.State_Sunken
if self.isChecked():
options.state |= QtGui.QStyle.State_On
if not self.isFlat() and not self.isDown():
options.state |= QtGui.QStyle.State_Raised
options.text = self.text()
options.icon = self.icon()
options.iconSize = self.iconSize()
return options
class Main(QtGui.QFrame):
def __init__(self):
QtGui.QFrame.__init__(self)
self.application = QtCore.QCoreApplication.instance()
self.layout = QtGui.QHBoxLayout()
self.button = RotatedButton("Hello", self, orientation="west")
self.layout.addWidget(self.button)
self.setLayout(self.layout)
if __name__ == '__main__':
application = QtGui.QApplication(sys.argv)
application.main = Main()
application.main.show()
sys.exit(application.exec_())
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