I've used a sequence of clear and str in the past:
// clear, because eof or other bits may be still set.
s.clear();
s.str("");
Which has done the thing for both input and output stringstreams. Alternatively, you can manually clear, then seek the appropriate sequence to the begin:
s.clear();
s.seekp(0); // for outputs: seek put ptr to start
s.seekg(0); // for inputs: seek get ptr to start
That will prevent some reallocations done by str
by overwriting whatever is in the output buffer currently instead. Results are like this:
std::ostringstream s;
s << "hello";
s.seekp(0);
s << "b";
assert(s.str() == "bello");
If you want to use the string for c-functions, you can use std::ends
, putting a terminating null like this:
std::ostringstream s;
s << "hello";
s.seekp(0);
s << "b" << std::ends;
assert(s.str().size() == 5 && std::strlen(s.str().data()) == 1);
std::ends
is a relict of the deprecated std::strstream
, which was able to write directly to a char array you allocated on the stack. You had to insert a terminating null manually. However, std::ends
is not deprecated, i think because it's still useful as in the above cases.
Seems to be that the ostr.str("")
call does the trick.
If you're going to clear the buffer in a way that will cause it to be cleared before it's first use, you'll need to add something to the buffer first w/ MSVC.
struct Foo {
std::ostringstream d_str;
Foo() {
d_str << std::ends; // Add this
}
void StrFunc(const char *);
template<class T>
inline void StrIt(const T &value) {
d_str.clear();
d_str.seekp(0); // Or else you'll get an error with this seek
d_str << value << std::ends;
StrFunc(d_str.str().c_str()); // And your string will be empty
}
};
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