I need to know of a way to resize an image to fit in a box without the image stretching too much. The box has set width and height and I want the image to fill as much of the box as possible but maintain the aspect ratio it originally had.
//calculate the ratio
double dbl = (double)image.Width / (double)image.Height;
//set height of image to boxHeight and check if resulting width is less than boxWidth,
//else set width of image to boxWidth and calculate new height
if( (int)((double)boxHeight * dbl) <= boxWidth )
{
resizedImage = new Bitmap(original, (int)((double)boxHeight * dbl), boxHeight);
}
else
{
resizedImage = new Bitmap(original, boxWidth, (int)((double)boxWidth / dbl) );
}
The formula for scaling with the same ratio is:
newWidth = (int)((double)boxHeight * dbl)
or
newHeight = (int)((double)boxWidth / dbl)
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With