tl;dr: I'm looking for a C++ replacement of Python's heapq.heapreplace
.
I have to process a max-heap (used as a priority queue) in such a way that I pop the top element, subtract an unspecified number and then push that modified element again. I could do this using just pop_heap
and push_heap
but this does unnecessary work because it has to modify the heap twice, each time re-establishing the heap invariant:
std::vector<unsigned> heap;
// ...
std::pop_heap(heap.begin(), heap.end()); // Re-establishes heap invariant.
decrease(heap.back());
std::push_heap(heap.begin(), heap.end()); // Re-establishes heap invariant again.
An efficient interface could look something like this:
decrease(heap.front()); // Modify in-place.
replace_heap(heap.begin(), heap.end());
Is there some trickery with which I get the STL to do what I want or do I have to write replace_heap
myself?
As there are no answers so far, I have written my own replace_heap
/ heapreplace
. The C++ standard does not guarantee how the heap maintained by std::push_heap
et al. is implemented (it could theoretically be a ternary instead of a binary heap or even something completely different – although at least g++'s stdlib has an ordinary binary heap) so I have also added an accompanying version of push_heap
/ heappush
. Here it is, in case anyone finds it useful:
#include <functional> // less
#include <iterator> // iterator_traits
#include <utility> // move
template <typename DifferenceT>
DifferenceT heap_parent(DifferenceT k)
{
return (k - 1) / 2;
}
template <typename DifferenceT>
DifferenceT heap_left(DifferenceT k)
{
return 2 * k + 1;
}
template<typename RandomIt, typename Compare = std::less<>>
void heapreplace(RandomIt first, RandomIt last, Compare comp = Compare())
{
auto const size = last - first;
if (size <= 1)
return;
typename std::iterator_traits<RandomIt>::difference_type k = 0;
auto e = std::move(first[k]);
auto const max_k = heap_parent(size - 1);
while (k <= max_k) {
auto max_child = heap_left(k);
if (max_child < size - 1 && comp(first[max_child], first[max_child + 1]))
++max_child; // Go to right sibling.
if (!comp(e, first[max_child]))
break;
first[k] = std::move(first[max_child]);
k = max_child;
}
first[k] = std::move(e);
}
template<typename RandomIt, typename Compare = std::less<>>
void heappush(RandomIt first, RandomIt last, Compare comp = Compare())
{
auto k = last - first - 1; // k = last valid
auto e = std::move(first[k]);
while (k > 0 && comp(first[heap_parent(k)], e)) {
first[k] = std::move(first[heap_parent(k)]);
k = heap_parent(k);
}
first[k] = std::move(e);
}
I'm still interested in better solutions / solutions requiring fewer custom code.
EDIT: I have incorporated the suggestion in the comments by @TemplateRex and @Deduplicator. The use of std::less<>
without template arguments requires C++14. If you are stuck on C++11, instead of that you will have to use something like default_compare<RandomIt>
, defined like follows (untested):
template <typename Iter>
using default_compare = std::less<typename std::iterator_traits<Iter>::value_type>;
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