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How to replace top element of heap efficiently withouth re-establishing heap invariant twice?

tl;dr: I'm looking for a C++ replacement of Python's heapq.heapreplace.

I have to process a max-heap (used as a priority queue) in such a way that I pop the top element, subtract an unspecified number and then push that modified element again. I could do this using just pop_heap and push_heap but this does unnecessary work because it has to modify the heap twice, each time re-establishing the heap invariant:

std::vector<unsigned> heap;
// ...
std::pop_heap(heap.begin(), heap.end()); // Re-establishes heap invariant.
decrease(heap.back());
std::push_heap(heap.begin(), heap.end()); // Re-establishes heap invariant again.

An efficient interface could look something like this:

decrease(heap.front()); // Modify in-place.
replace_heap(heap.begin(), heap.end());

Is there some trickery with which I get the STL to do what I want or do I have to write replace_heap myself?

like image 583
Oberon Avatar asked Sep 19 '15 19:09

Oberon


1 Answers

As there are no answers so far, I have written my own replace_heap / heapreplace. The C++ standard does not guarantee how the heap maintained by std::push_heap et al. is implemented (it could theoretically be a ternary instead of a binary heap or even something completely different – although at least g++'s stdlib has an ordinary binary heap) so I have also added an accompanying version of push_heap / heappush. Here it is, in case anyone finds it useful:

#include <functional> // less
#include <iterator> // iterator_traits
#include <utility> // move

template <typename DifferenceT>
DifferenceT heap_parent(DifferenceT k)
{
    return (k - 1) / 2;
}

template <typename DifferenceT>
DifferenceT heap_left(DifferenceT k)
{
    return 2 * k + 1;
}

template<typename RandomIt, typename Compare = std::less<>>
void heapreplace(RandomIt first, RandomIt last, Compare comp = Compare())
{
    auto const size = last - first;
    if (size <= 1)
        return;
    typename std::iterator_traits<RandomIt>::difference_type k = 0;
    auto e = std::move(first[k]);
    auto const max_k = heap_parent(size - 1);
    while (k <= max_k) {
        auto max_child = heap_left(k);
        if (max_child < size - 1 && comp(first[max_child], first[max_child + 1]))
            ++max_child; // Go to right sibling.
        if (!comp(e, first[max_child]))
            break;
        first[k] = std::move(first[max_child]);
        k = max_child;
    }

    first[k] = std::move(e);
}

template<typename RandomIt, typename Compare = std::less<>>
void heappush(RandomIt first, RandomIt last, Compare comp = Compare())
{
    auto k = last - first - 1; // k = last valid
    auto e = std::move(first[k]);

    while (k > 0 && comp(first[heap_parent(k)], e)) {
        first[k] = std::move(first[heap_parent(k)]);
        k = heap_parent(k);
    }

    first[k] = std::move(e);
}

I'm still interested in better solutions / solutions requiring fewer custom code.

EDIT: I have incorporated the suggestion in the comments by @TemplateRex and @Deduplicator. The use of std::less<> without template arguments requires C++14. If you are stuck on C++11, instead of that you will have to use something like default_compare<RandomIt>, defined like follows (untested):

template <typename Iter>
using default_compare = std::less<typename std::iterator_traits<Iter>::value_type>;
like image 120
Oberon Avatar answered Sep 20 '22 18:09

Oberon