I would like to create two protocols (TcpClient and UdpServer) with asyncio on app.py where the TcpClient will have a persistent connection with the server.py and UdpServer serving as UDP Server:
What I need:
a) That both protocols to communicate: calling method each other. This are working just on the first connection. If TcpClient reconnect, it can't send again the string "send to tcp." coming from UdpServer. I check with print(self)
and the TcpClient create a new instance and old still exists but without connection, but I don't know how to refactory that. I think that I using asyncio in the wrong way.
b) When TcpClient disconnect from server.py, wait 5s and try to reconnect again, and so on. I tryed to to that using call_later()
of asyncio, but I think are there a native way to do that and not a artifice.
c) When I start the app.py and if TcpClient can't to connect I would like to try to reconnect again after 5s, and so on. I dont't know how to do that.
Here the my examples tests of app.py server.py. The server.py is just for for tests - this will be another language.
Just to say what I tried:
1) When I start app.py and server.py is down, app.py don't retry.
2) When app.py are connected to the server.py and server is down and quickly up, the TcpClient reconnect, but I can't more to connect each other methods on the new instance and send string "send to tcp." to the server.py, just the old, where don't have more connection.
3) If I use asyncio.async()
instead run_until_complete()
I cant to call methods from each other protocols.
I put the app.py and server.py here, so you can just copy and run to tests.
I use ncat localhost 9000 -u -v
to send the string "send to tcp.". This string need to be printed on UdpServer Class and pass to method send_data_to_tcp on TcpClient Class and this method will be sent the string to the server.py. <- This not works after first reconnect of tcpClient.
I'm using the Python 3.4.0.
Thank you so much.
import asyncio
#TCP client
class TcpClient(asyncio.Protocol):
message = 'Testing'
def connection_made(self, transport):
self.transport = transport
self.transport.write(self.message.encode())
print('data sent: {}'.format(self.message))
server_udp[1].tcp_client_connected()
def data_received(self, data):
self.data = format(data.decode())
print('data received: {}'.format(data.decode()))
if self.data == 'Testing':
server_udp[1].send_data_to_udp(self.data)
def send_data_to_tcp(self, data):
self.transport.write(data.encode())
def connection_lost(self, exc):
msg = 'Connection lost with the server...'
info = self.transport.get_extra_info('peername')
server_udp[1].tcp_client_disconnected(msg, info)
#UDP Server
class UdpServer(asyncio.DatagramProtocol):
CLIENT_TCP_TIMEOUT = 5.0
def __init__(self):
self.client_tcp_timeout = None
def connection_made(self, transport):
print('start', transport)
self.transport = transport
def datagram_received(self, data, addr):
self.data = data.strip()
self.data = self.data.decode()
print('Data received:', self.data, addr)
if self.data == 'send to tcp.':
client_tcp[1].send_data_to_tcp(self.data)
def connection_lost(self, exc):
print('stop', exc)
def send_data_to_udp(self, data):
print('Receiving on UDPServer Class: ', (data))
def connect_client_tcp(self):
coro = loop.create_connection(TcpClient, 'localhost', 8000)
#client_tcp = loop.run_until_complete(coro)
client_tcp = asyncio.async(coro)
def tcp_client_disconnected(self, data, info):
print(data)
self.client_tcp_info = info
self.client_tcp_timeout = asyncio.get_event_loop().call_later(self.CLIENT_TCP_TIMEOUT, self.connect_client_tcp)
def tcp_client_connected(self):
if self.client_tcp_timeout:
self.client_tcp_timeout.cancel()
print('call_later cancel.')
loop = asyncio.get_event_loop()
#UDP Server
coro = loop.create_datagram_endpoint(UdpServer, local_addr=('localhost', 9000))
#server_udp = asyncio.Task(coro)
server_udp = loop.run_until_complete(coro)
#TCP client
coro = loop.create_connection(TcpClient, 'localhost', 8000)
#client_tcp = asyncio.async(coro)
client_tcp = loop.run_until_complete(coro)
loop.run_forever()
import asyncio
class EchoServer(asyncio.Protocol):
def connection_made(self, transport):
peername = transport.get_extra_info('peername')
print('connection from {}'.format(peername))
self.transport = transport
def data_received(self, data):
print('data received: {}'.format(data.decode()))
self.transport.write(data)
# close the socket
#self.transport.close()
#def connection_lost(self):
# print('server closed the connection')
loop = asyncio.get_event_loop()
coro = loop.create_server(EchoServer, 'localhost', 8000)
server = loop.run_until_complete(coro)
print(server)
print(dir(server))
print(dir(server.sockets))
print('serving on {}'.format(server.sockets[0].getsockname()))
try:
loop.run_forever()
except KeyboardInterrupt:
print("exit")
finally:
server.close()
loop.close()
Short answer: use a non-blocking recv(), or a blocking recv() / select() with a very short timeout. Long answer: The way to handle socket connections is to read or write as you need to, and be prepared to handle connection errors.
You really only need a few small fixes. First, I wrote a coroutine to handle the connection retries:
@asyncio.coroutine
def do_connect():
global tcp_server # Make sure we use the global tcp_server
while True:
try:
tcp_server = yield from loop.create_connection(TcpClient,
'localhost', 8000)
except OSError:
print("Server not up retrying in 5 seconds...")
yield from asyncio.sleep(5)
else:
break
Then we use this to start everything up:
loop = asyncio.get_event_loop()
#UDP Server
coro = loop.create_datagram_endpoint(UdpServer, local_addr=('localhost', 9000))
server_udp = loop.run_until_complete(coro)
#TCP client
loop.run_until_complete(do_connect())
loop.run_forever()
The next piece is handling the server going down/coming back after app.py is started up. We need to fix tcp_client_disconnected
and connect_client_tcp
to handle that properly:
def connect_client_tcp(self):
global client_tcp
task = asyncio.async(do_connect())
def cb(result):
client_tcp = result
task.add_done_callback(cb)
def tcp_client_disconnected(self, data, info):
print(data)
self.client_tcp_info = info
self.client_tcp_timeout = loop.call_later(self.CLIENT_TCP_TIMEOUT, self.connect_client_tcp)
The interesting piece is connect_client_tcp
. You had two problems with your original version:
You were assigning client_tcp
directly to the result of asyncio.async(coro)
, which means client_tcp
was assigned to an asyncio.Task
. That wasn't what you wanted; you wanted client_tcp
to be assigned to the result of the completed asyncio.Task
. We achieve that by using task.add_done_callback
to assign client_tcp
to the result of the Task
once it completes.
You forgot global client_tcp
at the top of the method. Without that, you were just creating a local variable called client_tcp
, which was being thrown away at the end of connect_client_tcp
.
Once those issues are fixed, I'm able to run app.py
, start/stop serv.py
whenever I want, but always see all messages properly delivered from ncat
to serv.py
when all three components are running together.
Here's the complete app.py
, for easy copy/pasting:
import asyncio
#TCP client
class TcpClient(asyncio.Protocol):
message = 'Testing'
def connection_made(self, transport):
self.transport = transport
self.transport.write(self.message.encode())
print('data sent: {}'.format(self.message))
server_udp[1].tcp_client_connected()
def data_received(self, data):
self.data = format(data.decode())
print('data received: {}'.format(data.decode()))
if self.data == 'Testing':
server_udp[1].send_data_to_udp(self.data)
def send_data_to_tcp(self, data):
self.transport.write(data.encode())
def connection_lost(self, exc):
msg = 'Connection lost with the server...'
info = self.transport.get_extra_info('peername')
server_udp[1].tcp_client_disconnected(msg, info)
#UDP Server
class UdpServer(asyncio.DatagramProtocol):
CLIENT_TCP_TIMEOUT = 5.0
def __init__(self):
self.client_tcp_timeout = None
def connection_made(self, transport):
print('start', transport)
self.transport = transport
def datagram_received(self, data, addr):
self.data = data.strip()
self.data = self.data.decode()
print('Data received:', self.data, addr)
if self.data == 'send to tcp.':
client_tcp[1].send_data_to_tcp(self.data)
def connection_lost(self, exc):
print('stop', exc)
def send_data_to_udp(self, data):
print('Receiving on UDPServer Class: ', (data))
def connect_client_tcp(self):
global client_tcp
coro = loop.create_connection(TcpClient, 'localhost', 8000)
task = asyncio.async(do_connect())
def cb(result):
client_tcp = result
task.add_done_callback(cb)
def tcp_client_disconnected(self, data, info):
print(data)
self.client_tcp_info = info
self.client_tcp_timeout = loop.call_later(self.CLIENT_TCP_TIMEOUT, self.connect_client_tcp)
def tcp_client_connected(self):
if self.client_tcp_timeout:
self.client_tcp_timeout.cancel()
print('call_later cancel.')
@asyncio.coroutine
def do_connect():
global client_tcp
while True:
try:
client_tcp = yield from loop.create_connection(TcpClient, 'localhost', 8000)
except OSError:
print("Server not up retrying in 5 seconds...")
yield from asyncio.sleep(1)
else:
break
loop = asyncio.get_event_loop()
#UDP Server
coro = loop.create_datagram_endpoint(UdpServer, local_addr=('localhost', 9000))
server_udp = loop.run_until_complete(coro)
#TCP client
loop.run_until_complete(do_connect())
loop.run_forever()
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