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How to receive proper UDP packet in QT?

Tags:

c++

sockets

qt

udp

I am trying write a QT program to receive UDP packet.I am trying to receive from Packet Sender software This is my code

    socket = new QUdpSocket(this);
    bool result =  socket->bind(QHostAddress("150.100.50.88"),45454);
    qDebug() << result;
    if(result)
    {
        qDebug << "PASS";
    }
    else
    {
        qDebug << "FAIL";
    }
    processPendingDatagrams();
    connect(socket, SIGNAL(readyRead()), this, SLOT(processPendingDatagrams()),Qt::QueuedConnection);


    void UDP::processPendingDatagrams() 
    {
        QHostAddress sender;
        u_int16_t port;
        while (socket->hasPendingDatagrams())
        {
            QByteArray datagram;
            datagram.resize(socket->pendingDatagramSize());
            socket->readDatagram(datagram.data(),datagram.size(),&sender,&port);
           qDebug() <<"Message From :: " << sender.toString();
           qDebug() <<"Port From :: "<< port;
           qDebug() <<"Message :: " << datagram;    
       } //! [2] 
   }

UDP.h:

 class UDP : public QObject 
 {
 Q_OBJECT public:
 explicit UDP(QObject *parent = 0);

 signals:

 public slots:
 void SendDatagram(u_int8_t,u_int8_t,u_int8_t);

 private slots:
 void processPendingDatagrams();

 private :
 QUdpSocket *socket; 
 };

The readReady signal and corresponding slot are not working . I can see the packets in Wireshark. If a I try receive the packets in continuously in a loop I am able see the datagrams.What can be the reason for signals and Slots for not working.Sending operation is working well.

like image 937
Karthik Poojary Avatar asked Mar 10 '17 09:03

Karthik Poojary


1 Answers

This code work for me. Try it please.

.pro:

#-------------------------------------------------
#
# Project created by QtCreator 2017-03-10T11:44:19
#
#-------------------------------------------------

QT       += core gui network

greaterThan(QT_MAJOR_VERSION, 4): QT += widgets

TARGET = test
TEMPLATE = app


SOURCES += main.cpp\
        mainwindow.cpp

HEADERS  += mainwindow.h

FORMS    += mainwindow.ui

mainwindow.cpp:

#include "mainwindow.h"
#include <QDebug>

MainWindow::MainWindow(QWidget *parent) :
    QMainWindow(parent)
{
    socket = new QUdpSocket(this);
        bool result =  socket->bind(QHostAddress::AnyIPv4, 45454);
        qDebug() << result;
        if(result)
        {
            qDebug() << "PASS";
        }
        else
        {
            qDebug() << "FAIL";
        }
        processPendingDatagrams();
        connect(socket, SIGNAL(readyRead()), this, SLOT(processPendingDatagrams()),Qt::QueuedConnection);
}

MainWindow::~MainWindow()
{
}

void MainWindow::processPendingDatagrams()
 {
    qDebug() << "in !";
    QHostAddress sender;
    u_int16_t port;
    while (socket->hasPendingDatagrams())
    {
         QByteArray datagram;
         datagram.resize(socket->pendingDatagramSize());
         socket->readDatagram(datagram.data(),datagram.size(),&sender,&port);
        qDebug() <<"Message From :: " << sender.toString();
        qDebug() <<"Port From :: "<< port;
        qDebug() <<"Message :: " << datagram;
    }
}

mainwindow.h:

#ifndef MAINWINDOW_H
#define MAINWINDOW_H

#include <QMainWindow>
#include <QUdpSocket>


class MainWindow : public QMainWindow
{
    Q_OBJECT

public:
    explicit MainWindow(QWidget *parent = 0);
    ~MainWindow();

private slots:
    void processPendingDatagrams();
private:
    QUdpSocket *socket = nullptr;
};

#endif // MAINWINDOW_H

main.cpp:

#include "mainwindow.h"
#include <QApplication>

int main(int argc, char *argv[])
{
    QApplication a(argc, argv);
    MainWindow w;
    w.show();

    return a.exec();
}

tried with netcat with the command:

 netcat -u 127.0.0.1 45454

once you ran the command, just type anything and press return.

like image 179
Gabriel de Grimouard Avatar answered Sep 20 '22 15:09

Gabriel de Grimouard