I have a Plus button in my first view. Looks like a FAB button. I want to hide it after I tap some step wrapped in NavigationLink. So far I have something like this:
ForEach(0 ..< 12) {item in
NavigationLink(destination: TransactionsDetailsView()) {
VStack {
HStack(alignment: .top) {
Text("List item")
}
.padding(EdgeInsets(top: 5, leading: 10, bottom: 5, trailing: 10))
.foregroundColor(.black)
Divider()
}
}
.simultaneousGesture(TapGesture().onEnded{
self.showPlusButton = false
})
.onAppear(){
self.showPlusButton = true
}
}
It works fine with single tap. But when I long press NavigationLink it doesn't work. How should I rewrite my code to include long press as well? Or maybe I should make it work different than using simultaneousGesture?
Yes, NavigationLink
does not allow such simultaneous gestures (might be as designed, might be due to issue, whatever).
The behavior that you expect might be implemented as follows (of course if you need some chevron in the list item, you will need to add it manually)
struct TestSimultaneousGesture: View {
@State var showPlusButton = false
@State var currentTag: Int?
var body: some View {
NavigationView {
List {
ForEach(0 ..< 12) { item in
VStack {
HStack(alignment: .top) {
Text("List item")
NavigationLink(destination: Text("Details"), tag: item, selection: self.$currentTag) {
EmptyView()
}
}
.padding(EdgeInsets(top: 5, leading: 10, bottom: 5, trailing: 10))
.foregroundColor(.black)
Divider()
}
.simultaneousGesture(TapGesture().onEnded{
print("Got Tap")
self.currentTag = item
self.showPlusButton = false
})
.simultaneousGesture(LongPressGesture().onEnded{_ in
print("Got Long Press")
self.currentTag = item
self.showPlusButton = false
})
.onAppear(){
self.showPlusButton = true
}
}
}
}
}
}
I'm using the following code. I prefer it to just NavigationLink
by itself because it lets me reuse my existing ButtonStyle
s.
struct NavigationButton<Destination: View, Label: View>: View {
var action: () -> Void = { }
var destination: () -> Destination
var label: () -> Label
@State private var isActive: Bool = false
var body: some View {
Button(action: {
self.action()
self.isActive.toggle()
}) {
self.label()
.background(
ScrollView { // Fixes a bug where the navigation bar may become hidden on the pushed view
NavigationLink(destination: LazyDestination { self.destination() },
isActive: self.$isActive) { EmptyView() }
}
)
}
}
}
// This view lets us avoid instantiating our Destination before it has been pushed.
struct LazyDestination<Destination: View>: View {
var destination: () -> Destination
var body: some View {
self.destination()
}
}
And to use it:
var body: some View {
NavigationButton(
action: { print("tapped!") },
destination: { Text("Pushed View") },
label: { Text("Tap me") }
)
}
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