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How to pass a method as parameter?

Tags:

c++

methods

Having this class :

class Automat
{
private:
    // some members ... 
public:
    Automat();
    ~Automat();
    void addQ(string& newQ) ; 
    void addCharacter(char& newChar)  ;
    void addLamda(Lamda& newLamda) ; 
    void setStartSituation(string& startQ) ; 
    void addAccQ(string& newQ) ;
    bool checkWord(string& wordToCheck) ; 
    friend istream& operator >> (istream &isInput, Automat &newAutomat);
    string& getSituation(string& startSituation) ; 
};

And also class called Menu which has the follow method :

void Menu::handleStringSituations(string &stringOfSituation , Automat* autoToHandle ,void (Automat::*methodToDo) () )
{
    // some code ...
      (*autoToHandle).*methodToDo() ; 
}

The line (*autoToHandle).*methodToDo() ; gives an error .

As you can see I trying to pass any method from Automat class as a parameter to handleStringSituations method with no success.

like image 833
URL87 Avatar asked Jul 27 '11 23:07

URL87


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1 Answers

How would you call it? C++ is not a dynamically typed language; it is statically typed. Therefore, everything you call must have a specific set of parameters, and each parameter must be typed. There's no way to call "some function" with some number of parameters and hope that it can be sorted out at runtime.

You need a specific interface. methodToDo needs to have some kind of interface; without one, you cannot call it.

The best you might be able to do is to have multiple versions of handleStringSituations, where each one takes a different member pointer type:

void handleStringSituations(string &stringOfSituation , Automat* autoToHandle ,void (Automat::*methodToDo) ()) ;
void handleStringSituations(string &stringOfSituation , Automat* autoToHandle ,void (Automat::*methodToDo) (string&)) ;
void handleStringSituations(string &stringOfSituation , Automat* autoToHandle ,void (Automat::*methodToDo) (Lamda&)) ;
like image 81
Nicol Bolas Avatar answered Oct 05 '22 11:10

Nicol Bolas