I'm integrating an IronPython scritping engine into my C# raytracer which, so far, has been a breeze even though I'm completely new to Python. There is one particular thing, though, that I need help with. I have a C# class which defines a constructor like this:
public CameraAnimation(Action<Camera, float> animation)
In C#, I would instantiate this like so:
var camAnimation = new CameraAnimation((camera, time) => camera.Position += new Vector(1, 0, 0));
I can't quite figure out how to make a similar assignment for the Action object in IronPython, so how would the Python syntax look?
Assuming I interpreted this right, and Action is a generic delegate, the below works (the stubs I used are included).
Python:
import clr
clr.AddReference("IronPythonDelegates")
import IronPythonDelegates
def camActionPy(camera, time):
print "Camera: " + str(camera) + ", time: " + str(time)
IronPythonDelegates.CameraAnimation(camActionPy);
CSharp:
namespace IronPythonDelegates
{
public class Camera{}
public class CameraAnimation
{
private System.Action<Camera, float> animation;
public CameraAnimation(System.Action<Camera, float> animation)
{
this.animation = animation;
this.animation(new Camera(), 1.5f);
}
}
}
I corrected the above to use System.Action, and it no longer requires explicit reflection. It's a bit weird though. For some reason, I could construct a user-created delegate like:
explicitTestAction = IronPythonDelegates.TestAction[IronPythonDelegates.Camera, System.Single](camActionPy);
IronPythonDelegates.CameraAnimation(explicitTestAction);
but could not do so with System.Action. E.g. with
explicitSystemAction = System.Action[IronPythonDelegates.Camera, System.Single](camActionPy)
IronPythonDelegates.CameraAnimation(explicitSystemAction);
explicitSystemAction is null. TestAction was just defined as:
public delegate void TestAction<T1, T2>(T1 one, T2 two);
But luckily either way it's fine to just do:
CameraAnimation(System.Action)
or
CameraAnimation(TestAction)
though for some reason I don't remember that working when I first tried...
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