In my android application I need to create activities zoom able. I found useful code for zooming linear layout here . But in my application couple of activities start with scrollview and this code does not recognize scrollview. How can I make pinch zoom for scrollable activity? This is one of my layout.
<ScrollView xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:id="@+id/scrollViewZoom"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_centerHorizontal="true"
android:layout_centerVertical="true" >
<LinearLayout
android:id="@+id/wd_content"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="10dp"
android:orientation="vertical" >
<!-- Start Circle -->
<TableRow
android:id="@+id/row_circl1"
android:layout_width="wrap_content"
android:layout_height="match_parent"
android:layout_gravity="center"
android:layout_marginTop="30dp"
android:background="@color/purple_color" >
<RelativeLayout
android:id="@+id/circle_layout1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:background="@color/white_color" >
<ImageView
android:id="@+id/img_engin_circle1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerHorizontal="true"
android:background="@drawable/circle_engin_bg"
android:contentDescription="TODO" />
</RelativeLayout>
<RelativeLayout
android:id="@+id/circle_layout2"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:background="@color/white_color" >
<ImageView
android:id="@+id/img_engin_circle2"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerHorizontal="true"
android:background="@drawable/circle_engin_bg"
android:contentDescription="TODO" />
</RelativeLayout>
</TableRow>
<TableRow
android:id="@+id/row_name_circle"
android:layout_width="wrap_content"
android:layout_height="match_parent"
android:layout_gravity="center"
android:layout_marginTop="30dp" >
<RelativeLayout
android:id="@+id/circle_name_layout1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="-15dp"
android:background="@color/white_color" >
<ImageView
android:id="@+id/img_name_circle1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerHorizontal="true"
android:background="@drawable/circle_gauge_name"
android:contentDescription="TODO" />
</RelativeLayout>
<RelativeLayout
android:id="@+id/circle_name_layout2"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="-15dp"
android:background="@color/white_color" >
<ImageView
android:id="@+id/img_name_circle2"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerHorizontal="true"
android:background="@drawable/circle_gauge_name"
android:contentDescription="TODO" />
</RelativeLayout>
</TableRow>
<!-- End Circle -->
</LinearLayout>
</ScrollView>
Any idea would help me. Thanks.
In Android, a ScrollView is a view group that is used to make vertically scrollable views. A scroll view contains a single direct child only. In order to place multiple views in the scroll view, one needs to make a view group(like LinearLayout) as a direct child and then we can define many views inside it.
NestedScrollView is just like ScrollView, but it supports acting as both a nested scrolling parent and child on both new and old versions of Android. It is enabled by default. NestedScrollView is used when there is a need for a scrolling view inside another scrolling view.
Ok. After plowing the net, finally found my answer.
I found onTouchEvent()
for scrollview does not work so I have to use dispatchTouchEvent()
instead of onTouchEvent()
.
At the top you can see my xml code (in my question) an here is my Activity code of course with comments.
// step 1: add some instance
private float mScale = 1f;
private ScaleGestureDetector mScaleDetector;
GestureDetector gestureDetector;
//step 2: create instance from GestureDetector(this step sholude be place into onCreate())
gestureDetector = new GestureDetector(this, new GestureListener());
// animation for scalling
mScaleDetector = new ScaleGestureDetector(this, new ScaleGestureDetector.SimpleOnScaleGestureListener()
{
@Override
public boolean onScale(ScaleGestureDetector detector)
{
float scale = 1 - detector.getScaleFactor();
float prevScale = mScale;
mScale += scale;
if (mScale < 0.1f) // Minimum scale condition:
mScale = 0.1f;
if (mScale > 10f) // Maximum scale condition:
mScale = 10f;
ScaleAnimation scaleAnimation = new ScaleAnimation(1f / prevScale, 1f / mScale, 1f / prevScale, 1f / mScale, detector.getFocusX(), detector.getFocusY());
scaleAnimation.setDuration(0);
scaleAnimation.setFillAfter(true);
ScrollView layout =(ScrollView) findViewById(R.id.scrollViewZoom);
layout.startAnimation(scaleAnimation);
return true;
}
});
// step 3: override dispatchTouchEvent()
@Override
public boolean dispatchTouchEvent(MotionEvent event) {
super.dispatchTouchEvent(event);
mScaleDetector.onTouchEvent(event);
gestureDetector.onTouchEvent(event);
return gestureDetector.onTouchEvent(event);
}
//step 4: add private class GestureListener
private class GestureListener extends GestureDetector.SimpleOnGestureListener {
@Override
public boolean onDown(MotionEvent e) {
return true;
}
// event when double tap occurs
@Override
public boolean onDoubleTap(MotionEvent e) {
// double tap fired.
return true;
}
}
Thanks a lot.
Thanks for your solution, I implemented it a bit different because my scrollview is inside a fragment and not an activity, to delegate all the logic to the view I would recommend to add dispatchTouchEvent in the same custom scroll view:
package com.your.package;
import android.content.Context;
import android.util.AttributeSet;
import android.view.GestureDetector;
import android.view.MotionEvent;
import android.view.ScaleGestureDetector;
import android.view.animation.ScaleAnimation;
import android.widget.ScrollView;
import com.your.package.R;
public class CustomZoomScrollView extends ScrollView {
// step 1: add some instance
private float mScale = 1f;
private ScaleGestureDetector mScaleDetector;
GestureDetector gestureDetector;
public CustomZoomScrollView(Context context) {
super(context);
}
public CustomZoomScrollView(Context context, AttributeSet attrs) {
super(context, attrs);
//step 2: create instance from GestureDetector(this step should be place into onCreate())
gestureDetector = new GestureDetector(getContext(), new GestureListener());
mScaleDetector = new ScaleGestureDetector(getContext(), new ScaleGestureDetector.SimpleOnScaleGestureListener()
{
@Override
public boolean onScale(ScaleGestureDetector detector)
{
float scale = 1 - detector.getScaleFactor();
float prevScale = mScale;
mScale += scale;
if (mScale < 0.1f) // Minimum scale condition:
mScale = 0.1f;
if (mScale > 10f) // Maximum scale condition:
mScale = 10f;
ScaleAnimation scaleAnimation = new ScaleAnimation(1f / prevScale, 1f / mScale, 1f / prevScale, 1f / mScale, detector.getFocusX(), detector.getFocusY());
scaleAnimation.setDuration(0);
scaleAnimation.setFillAfter(true);
getRootView().findViewById(R.id.svSeats).startAnimation(scaleAnimation);
return true;
}
});
}
// step 3: override dispatchTouchEvent()
@Override
public boolean dispatchTouchEvent(MotionEvent event) {
super.dispatchTouchEvent(event);
mScaleDetector.onTouchEvent(event);
gestureDetector.onTouchEvent(event);
return gestureDetector.onTouchEvent(event);
}
//step 4: add private class GestureListener
private class GestureListener extends GestureDetector.SimpleOnGestureListener {
@Override
public boolean onDown(MotionEvent e) {
return true;
}
// event when double tap occurs
@Override
public boolean onDoubleTap(MotionEvent e) {
// double tap fired.
return true;
}
}
}
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