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How to make infinite UIScrollView?

I use this code to make reuse view in UIScrollView, and it works well. Any idea how to make this code to infinite scrolling with reuse subview in UIScrollView ?

Code

#pragma mark 
#pragma mark - SCROLL VIEW DELEGATE METHOD
- (void)scrollViewDidScroll:(UIScrollView *)scrollView {
             [self setNeedsLayout];

            int currentPosition = floor(scrollView.contentOffset.x);
            currentPage = MAX(0,floor(currentPosition / scrollView.frame.size.width));

            if(currentPage != refPage)
            {
                refPage = currentPage;
                if ([arrQLst count] > 0)
                {
                    [self replaceHiddenView];
                }
            }
        }
           - (void)scrollViewDidEndScrollingAnimation:(UIScrollView *)scrollView
        {
            if ([arrQLst count] > 0)
            {
                [self replaceHiddenView];
            }
        }
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 -(void)replaceHiddenView
    {
        const double pageWidth =self.frame.size.width;
        NSInteger currentIndex;

        currentIndex = (([self getScrollView].contentOffset.x - pageWidth) / pageWidth) + 1;

        RandomView *currentView = nil;
        RandomView *previousView = nil;
        RandomView *nextView = nil;

        if (CGRectContainsPoint(objRandom1.frame, [self getScrollView].contentOffset))
        {
            currentView = objRandom1;
            previousView = objRandom2;
            nextView = objRandom3;
        }
        else if (CGRectContainsPoint(objRandom2.frame, [self getScrollView].contentOffset))
        {
            currentView = objRandom2;
            previousView = objRandom1;
            nextView = objRandom3;
        }
        else
        {
            currentView = objRandom3;
            previousView = objRandom1;
            nextView = objRandom2;
        }

        currentView.frame = CGRectMake(self.frame.size.width * currentIndex, 0.0, self.frame.size.width, self.frame.size.height);
        [currentView setQuestionData:[arrQLst objectAtIndex:currentIndex]];

        // Now move the other ones around
        // and set them ready for the next scroll
        if (currentIndex < [arrQLst count] - 1)
        {
            nextView.frame = CGRectMake(self.frame.size.width * (currentIndex + 1), 0.0, self.frame.size.width, self.frame.size.height);
            [nextView setQuestionData:[arrQLst objectAtIndex:(currentIndex + 1)]];
        }

        if (currentIndex >= 1)
        {
            previousView.frame = CGRectMake(self.frame.size.width * (currentIndex - 1), 0.0, self.frame.size.width, self.frame.size.height);
            [previousView setQuestionData:[arrQLst objectAtIndex:(currentIndex - 1)]];
        }

        if([arrQLst count] > 0)
            [self checkForRequestForLoadMore:currentIndex];
     }

    -(void)displayViewAtIndex:(NSInteger)index
    {
        @try
        {
            NSInteger count = [arrQLst count];
            if (index >= 0 && index < count)
            {
                Ques *objQ = [arrQLst objectAtIndex:index];
                objRandom1.frame = CGRectMake(self.frame.size.width * index, 0.0,self.frame.size.width,self.frame.size.height);
                [objRandom1 setQuestionData:objQ];
                [[self getScrollView] scrollRectToVisible:CGRectMake(self.frame.size.width * index, 0.0, self.frame.size.width, self.frame.size.height) animated:NO];

                if (index < (count - 1))
                {
                    objQ = [arrQLst objectAtIndex:(index + 1)];
                    objRandom2.frame = CGRectMake(self.frame.size.width * (index + 1), 0.0, self.frame.size.width, self.frame.size.height);
                    [objRandom2 setQuestionData:objQ];
                }

                if (index > 0)
                {
                    objQ = [arrQLst objectAtIndex:(index - 1)];
                    objRandom3.frame = CGRectMake(self.frame.size.width * (index - 1), 0.0, self.frame.size.width, self.frame.size.height);
                    [objRandom3 setQuestionData:objQ];
                }
            }
        }
        @catch (NSException *exception)
        {
            NSLog(@"displayViewAtIndex Exception %s",__PRETTY_FUNCTION__);
        }
    }
like image 690
Jay Mehta Avatar asked Feb 23 '15 06:02

Jay Mehta


2 Answers

Here is how you make an infinite scroll view. This app uses cocoa pods which you must download from the terminal. Github has a lot of awesome open source frameworks to keep up with your ideas as you go along. https://github.com/pronebird/UIScrollView-InfiniteScroll

like image 127
Aaron Navies Avatar answered Oct 11 '22 17:10

Aaron Navies


Finally found solution and create infinite scrollview in above code.Here we have use same above code for frame setting for view .

Code:

//Here i add two dummy data at first and last index of array, In first position last object i have added and at last object i have added first object of arrData.When Data set at that time we create two dummy data of first object and last object.

        if ([arrQLst count] > 1)
        {
            [arrQLst insertObject:[arrQLst lastObject] atIndex:0];
            [arrQLst addObject:[arrQLst objectAtIndex:1]];
        }
        //end
        [self setContentSizeOfScrollView];

-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

- (void)scrollViewDidScroll:(UIScrollView *)scrollView {

    [self setNeedsLayout];

    int currentPosition = floor(scrollView.contentOffset.x);
    currentPage = MAX(0,floor(currentPosition / scrollView.frame.size.width));

    if(currentPage != refPage)
    {
        refPage = currentPage;
        if ([arrQLst count] > 0)
        {
            [self replaceHiddenView];
        }
    }


   if (scrollView.contentOffset.x <= 0.0)
    {
        if ([arrQLst count] > 1)
        {
            [self displayViewAtIndex:([arrQLst count]-2)];
        }
    }
    else if (scrollView.contentOffset.x > (scrollView.frame.size.width * ([arrQLst count] - 1)))
    {
        if ([arrQLst count] > 1)
        {
            [self displayViewAtIndex:1];
        }
    }
}
like image 30
Jay Mehta Avatar answered Oct 11 '22 17:10

Jay Mehta