Since my app got support for all orientation. I would like to lock only portrait mode to specific UIViewController.
e.g. assume it was Tabbed Application and when SignIn View appear modally, I only want that SignIn View to the portrait mode only no matter how the user rotate the device or how the current device orientation will be
If you don't want the screen to switch between portrait and landscape when you move the device, you can lock the screen orientation. To do this, swipe down from the right side of the top panel. Hold the device in the orientation in which you want it locked. On the drop-down menu, touch the “Auto Rotate” button.
You can press Command + Arrow Key to change the iOS simulator screen orientation.
Things can get quite messy when you have a complicated view hierarchy, like having multiple navigation controllers and/or tab view controllers.
This implementation puts it on the individual view controllers to set when they would like to lock orientations, instead of relying on the App Delegate to find them by iterating through subviews.
Swift 3, 4, 5
In AppDelegate:
/// set orientations you want to be allowed in this property by default var orientationLock = UIInterfaceOrientationMask.all func application(_ application: UIApplication, supportedInterfaceOrientationsFor window: UIWindow?) -> UIInterfaceOrientationMask { return self.orientationLock }
In some other global struct or helper class, here I created AppUtility:
struct AppUtility { static func lockOrientation(_ orientation: UIInterfaceOrientationMask) { if let delegate = UIApplication.shared.delegate as? AppDelegate { delegate.orientationLock = orientation } } /// OPTIONAL Added method to adjust lock and rotate to the desired orientation static func lockOrientation(_ orientation: UIInterfaceOrientationMask, andRotateTo rotateOrientation:UIInterfaceOrientation) { self.lockOrientation(orientation) UIDevice.current.setValue(rotateOrientation.rawValue, forKey: "orientation") UINavigationController.attemptRotationToDeviceOrientation() } }
Then in the desired ViewController you want to lock orientations:
override func viewWillAppear(_ animated: Bool) { super.viewWillAppear(animated) AppUtility.lockOrientation(.portrait) // Or to rotate and lock // AppUtility.lockOrientation(.portrait, andRotateTo: .portrait) } override func viewWillDisappear(_ animated: Bool) { super.viewWillDisappear(animated) // Don't forget to reset when view is being removed AppUtility.lockOrientation(.all) }
If iPad or Universal App
Make sure that "Requires full screen" is checked in Target Settings -> General -> Deployment Info. supportedInterfaceOrientationsFor
delegate will not get called if that is not checked.
Swift 4
AppDelegate
var orientationLock = UIInterfaceOrientationMask.all func application(_ application: UIApplication, supportedInterfaceOrientationsFor window: UIWindow?) -> UIInterfaceOrientationMask { return self.orientationLock } struct AppUtility { static func lockOrientation(_ orientation: UIInterfaceOrientationMask) { if let delegate = UIApplication.shared.delegate as? AppDelegate { delegate.orientationLock = orientation } } static func lockOrientation(_ orientation: UIInterfaceOrientationMask, andRotateTo rotateOrientation:UIInterfaceOrientation) { self.lockOrientation(orientation) UIDevice.current.setValue(rotateOrientation.rawValue, forKey: "orientation") } }
Your ViewController Add the following line if you need only portrait orientation. you have to apply this to all ViewController need to display portrait mode.
override func viewWillAppear(_ animated: Bool) { AppDelegate.AppUtility.lockOrientation(UIInterfaceOrientationMask.portrait, andRotateTo: UIInterfaceOrientation.portrait) }
and that will make screen orientation for others Viewcontroller according to device physical orientation.
override func viewWillDisappear(_ animated: Bool) { AppDelegate.AppUtility.lockOrientation(UIInterfaceOrientationMask.all) }
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