I'm making a console app on the .NET Core platform and was wondering, how does one load assemblies (.dll files) and instantiate classes using C# dynamic features? It seems so much different than .NET 4.X and it's not really documented...
For example, let's say I have a class library (.NET Core) and it has only one class:
namespace MyClassLib.SampleClasses { public class Sample { public string SayHello(string name) { return $"Hello {name}"; } public DateTime SayDateTime() { return DateTime.Now; } } }
So the name of the dll file would be MyClassLib.dll
and it's located in /dlls/MyClassLib.dll
.
Now I want to load this in a simple console app (.NET Core) and instantiate the Sample
class and call the methods using dynamic features of C# in the following console app:
namespace AssemblyLoadingDynamic { public class Program { public static void Main(string[] args) { // load the assembly and use the classes } } }
Note: By .NET Core, I mean the RC2 version.
Currently running against netcoreapp1.0
you don't actually need to go to the extent of implementing your own AssemblyLoader
. There is a Default
that exists which works just fine. (Hence @VSG24 mentioning that the Load
doesn't do anything).
using System; using System.Runtime.Loader; namespace AssemblyLoadingDynamic { public class Program { public static void Main(string[] args) { var myAssembly = AssemblyLoadContext.Default.LoadFromAssemblyPath(@"C:\MyDirectory\bin\Custom.Thing.dll"); var myType = myAssembly.GetType("Custom.Thing.SampleClass"); var myInstance = Activator.CreateInstance(myType); } } }
with project.json
looking like:
{ "version": "1.0.0-*", "buildOptions": { "emitEntryPoint": true }, "dependencies": { "Microsoft.NETCore.App": { "type": "platform", "version": "1.0.1" }, "System.Runtime.Loader": "4.0.0" }, "frameworks": { "netcoreapp1.0": { "imports": "dnxcore50" } } }
Not sure if it's the best way to do it but here's what I came up with:
(Only tested on .Net Core RC2 - Windows)
using System; using System.Linq; using System.Reflection; using System.Runtime.Loader; using Microsoft.Extensions.DependencyModel; namespace AssemblyLoadingDynamic { public class Program { public static void Main(string[] args) { var asl = new AssemblyLoader(); var asm = asl.LoadFromAssemblyPath(@"C:\Location\Of\" + "SampleClassLib.dll"); var type = asm.GetType("MyClassLib.SampleClasses.Sample"); dynamic obj = Activator.CreateInstance(type); Console.WriteLine(obj.SayHello("John Doe")); } public class AssemblyLoader : AssemblyLoadContext { // Not exactly sure about this protected override Assembly Load(AssemblyName assemblyName) { var deps = DependencyContext.Default; var res = deps.CompileLibraries.Where(d => d.Name.Contains(assemblyName.Name)).ToList(); var assembly = Assembly.Load(new AssemblyName(res.First().Name)); return assembly; } } } }
MyClassLib.SampleClasses
is the namespace and Sample
is the type aka class name.
When executed, it will try to load the SampleClassLib.dll
compiled class library in the memory and gives my console app access to MyClassLib.SampleClasses.Sample
(take a look at the question) then my app calls the method SayHello()
and passes "John Doe" as name to it, Therefore the program prints:
"Hello John Doe"
Quick note: The override for the method Load
doesn't matter so you might as well just replace its content with throw new NotImplementedException()
and it shouldn't affect anything we care about.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With