I'm not sure what I am doing wrong but I try to catch touches on a MKMapView
object. I subclassed it by creating the following class :
#import <UIKit/UIKit.h> #import <MapKit/MapKit.h> @interface MapViewWithTouches : MKMapView { } - (void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *) event; @end
And the implementation :
#import "MapViewWithTouches.h" @implementation MapViewWithTouches - (void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *) event { NSLog(@"hello"); //[super touchesBegan:touches withEvent:event]; } @end
But it looks like when I use this class, I see nothing on the Console :
MapViewWithTouches *mapView = [[MapViewWithTouches alloc] initWithFrame:self.view.frame]; [self.view insertSubview:mapView atIndex:0];
Any idea what I'm doing wrong?
The best way I have found to achieve this is with a Gesture Recognizer. Other ways turn out to involve a lot of hackish programming that imperfectly duplicates Apple's code, especially in the case of multitouch.
Here's what I do: Implement a gesture recognizer that cannot be prevented and that cannot prevent other gesture recognizers. Add it to the map view, and then use the gestureRecognizer's touchesBegan, touchesMoved, etc. to your fancy.
WildcardGestureRecognizer * tapInterceptor = [[WildcardGestureRecognizer alloc] init]; tapInterceptor.touchesBeganCallback = ^(NSSet * touches, UIEvent * event) { self.lockedOnUserLocation = NO; }; [mapView addGestureRecognizer:tapInterceptor];
// // WildcardGestureRecognizer.h // Copyright 2010 Floatopian LLC. All rights reserved. // #import <Foundation/Foundation.h> typedef void (^TouchesEventBlock)(NSSet * touches, UIEvent * event); @interface WildcardGestureRecognizer : UIGestureRecognizer { TouchesEventBlock touchesBeganCallback; } @property(copy) TouchesEventBlock touchesBeganCallback; @end
// // WildcardGestureRecognizer.m // Created by Raymond Daly on 10/31/10. // Copyright 2010 Floatopian LLC. All rights reserved. // #import "WildcardGestureRecognizer.h" @implementation WildcardGestureRecognizer @synthesize touchesBeganCallback; -(id) init{ if (self = [super init]) { self.cancelsTouchesInView = NO; } return self; } - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { if (touchesBeganCallback) touchesBeganCallback(touches, event); } - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { } - (void)reset { } - (void)ignoreTouch:(UITouch *)touch forEvent:(UIEvent *)event { } - (BOOL)canBePreventedByGestureRecognizer:(UIGestureRecognizer *)preventingGestureRecognizer { return NO; } - (BOOL)canPreventGestureRecognizer:(UIGestureRecognizer *)preventedGestureRecognizer { return NO; } @end
let tapInterceptor = WildCardGestureRecognizer(target: nil, action: nil) tapInterceptor.touchesBeganCallback = { _, _ in self.lockedOnUserLocation = false } mapView.addGestureRecognizer(tapInterceptor)
WildCardGestureRecognizer.swift
import UIKit.UIGestureRecognizerSubclass class WildCardGestureRecognizer: UIGestureRecognizer { var touchesBeganCallback: ((Set<UITouch>, UIEvent) -> Void)? override init(target: Any?, action: Selector?) { super.init(target: target, action: action) self.cancelsTouchesInView = false } override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent) { super.touchesBegan(touches, with: event) touchesBeganCallback?(touches, event) } override func canPrevent(_ preventedGestureRecognizer: UIGestureRecognizer) -> Bool { return false } override func canBePrevented(by preventingGestureRecognizer: UIGestureRecognizer) -> Bool { return false } }
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