I need to create and app which will run on iPhone 4S, 5,5S, 6, 6+ and the deployment target will be iOS 7.1. I saw Apple introduced LauchScreens.xib for creating the launch screen (Splash Screen) and also there is an Image Assets in which I can provide the Launch Images screens. See image below:
So my questions is how can I use the splash screen for all the iPhones? Or I should say, what is the standard way to to do that when I am using Xcode 6?
I have been looking for the answers and reading blogs and Apple's Documents as well but I didn't find anything. Everything was singing its own song but not the answer.
Adding splash screen on iOSStart by opening the file ios/app-name. xcodeproj in Xcode. Then, drag the file BootSplash. storyboard under the Project directory in the Xcode file manager on the left side of the Xcode from the path ios/app-name/ directory.
Forget about adding images for splash screen (launch screen) with different sizes. Your app will be much bigger for no reason. You can use smarter way how to achieve awesome splash screen just with one size of the image.
Choose File > New > File. Under User Interface, select Launch Screen, and click Next. Give the launch screen file a name, choose a location, select the target that you want to add the file to, and click Create.
In Xcode 6.4, as of 2015-07-06 (yyyy-mm-dd), I used launch images rather than a launch screen file (.xib). This is targeting iOS 7.1+.
First, delete the entry from the Launch Screen File drop down. Leave this blank, if this points to a .xib the .xib will override the launch images source. Here is the setup in Target / General / App Icons and Launch Images.
Second, create a new Launch Image (NOT a new Image Set) after selecting the “+” at the bottom of the middle pane in Images.xcassets. Here is the pop-up after you select the “+”.
Third, in the new Launch Image, there will be 20 squares, each asking for .png file. Now you need to create 20 .png files of the correct size. I used Pixelmator and exported each file as a .png. But what is the “correct size”? See below.
Launch Images Correct Size Chart '*No Status Bar
In Xcode6 for all devices splash screen you need to make splash image for each device size retina and non retina.
Best way of done this thng use asset Catalog from target-->general like following screenshot:
when you tap the right small arrow near of launchImage (->) you can see the following window:
Currently there is empty because from right side there is no any target selected so if your deployment target is 6.0 you need to set check mark like following screenshot so you can see the all image need box :
See when you add wrong dimension image in catalog you can get warning at top right corner and when you tap on this warning you can get actually dimension. see the following screenshot for:
So from the warning log you can know which dimension image need for which splash screen.
Other way
No need to use Asses Catalog and no need to use LaunchScreen.xib you can still use old way:
create splash screen image with following size:
Default-568h.png 320 x 568 [email protected] 640 x 1136 [email protected] 750 x 1334 [email protected] 1242 x 2208 Default.png 320 x 480 [email protected] 640 x 960
Now in plist you need to add following data:
UILaunchImages
that's it no need to do any thing hope that answer helps to other as well.
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