I use Qt Creator to compile an Android application. I needed to integrate OpenCV into it, and it took me half a day to configure it properly, so I want to document the steps I took here, in case somebody else ever has to do it.
Edit: For OpenCV 4.x see the answers below. My answer was tested on OpenCV 2.4 only.
Original answer:
First, I downloaded OpenCV-2.4.10-android-sdk, and put into my project directory. It contains static libraries, and link order matters for static libraries for GCC. So you need to order them just so. This is how my .pro file looked in the end ($$_PRO_FILE_PWD_ refers to the project directory):
INCLUDEPATH += "$$_PRO_FILE_PWD_/OpenCV-2.4.10-android-sdk/sdk/native/jni/include" android { LIBS += \ -L"$$_PRO_FILE_PWD_/OpenCV-2.4.10-android-sdk/sdk/native/3rdparty/libs/armeabi-v7a"\ -L"$$_PRO_FILE_PWD_/OpenCV-2.4.10-android-sdk/sdk/native/libs/armeabi-v7a"\ -llibtiff\ -llibjpeg\ -llibjasper\ -llibpng\ -lIlmImf\ -ltbb\ -lopencv_core\ -lopencv_androidcamera\ -lopencv_flann\ -lopencv_imgproc\ -lopencv_highgui\ -lopencv_features2d\ -lopencv_calib3d\ -lopencv_ml\ -lopencv_objdetect\ -lopencv_video\ -lopencv_contrib\ -lopencv_photo\ -lopencv_java\ -lopencv_legacy\ -lopencv_ocl\ -lopencv_stitching\ -lopencv_superres\ -lopencv_ts\ -lopencv_videostab ANDROID_PACKAGE_SOURCE_DIR=$$_PRO_FILE_PWD_/android }
After that the project will compile but it will fail to run with the error
E/AndroidRuntime(11873): java.lang.UnsatisfiedLinkError: Cannot load library: link_image[1891]: 176 could not load needed library 'libopencv_java.so' for 'libMyProject.so' (load_library[1093]: Library 'libopencv_java.so' not found)
To overcome this, you need to add libopencv_java.so to your APK, and then manually load it from QtActivity.java. That's what the ANDROID_PACKAGE_SOURCE_DIR=$$_PRO_FILE_PWD_/android
line at the end was for. Now you need to place libopencv_java.so here:
project_root/android/libs/armeabi-v7a/libopencv_java.so project_root/android/src/org/qtproject/qt5/android/bindings/QtActivity.java
You can get QtActivity.java from the Android target build directory, in my case the full path was c:\Workspace\build-MyProject-Android_for_armeabi_v7a_GCC_4_9_Qt_5_4_0-Debug\android-build\src\org\qtproject\qt5\android\bindings\QtActivity.java
, and just copy it.
Then you find those lines in it:
// now load the application library so it's accessible from this class loader if (libName != null) System.loadLibrary(libName);
And load libopencv_java.so
before them, so they become:
// This is needed for OpenCV!!! System.loadLibrary("opencv_java"); // now load the application library so it's accessible from this class loader if (libName != null) System.loadLibrary(libName);
Note that you pass opencv_java
to System.loadLibrary()
, even though the file is libopencv_java.so
.
Edit: I forgot to mention, but I already had installed OpenCV Manager on my phone when trying to run one of the samples that come with OpenCV-2.4.10-android-sdk, so I don't know if it's needed or not. In any event, keep it in mind, if it fail even after my steps, you might need to download OpenCV Manager (it's available on the Google Store).
Edit 2: I'm using adt-bundle-windows-x86-20140702, android-ndk-r10d, OpenCV-2.4.10-android-sdk, Qt Creator 3.3.0, and my build target is "Android for armeabi-v7a (GCC 4.9, Qt 5.4.0)".
Edit 3: From Daniel Saner's comment:
In OpenCV 3.x, opencv_java has been renamed to opencv_java3. Also, while I didn't look into the specific changes that might have effected this, the workaround regarding that library in the final step seems to no longer be necessary. The app compiles and runs without the ANDROID_PACKAGE_SOURCE_DIR line
Edit 4: @myk's comment:
Worked for me with OpenCV 3.2. To workaround the build issues with carotene finish the LIBS+ section with: -lopencv_videostab\ -ltegra_hal\ – myk 2 hours ago
For OpenCV 4, sashoalm's approach did not work for me until I adapted it:
OPENCV_ANDROID
which points to that directory later.Add the following snippet to your *.pro
-file:
android { contains(ANDROID_TARGET_ARCH,arm64-v8a) { isEmpty(OPENCV_ANDROID) { error("Let OPENCV_ANDROID point to the opencv-android-sdk, recommended: v4.0") } INCLUDEPATH += "$$OPENCV_ANDROID/sdk/native/jni/include" LIBS += \ -L"$$OPENCV_ANDROID/sdk/native/libs/arm64-v8a" \ -L"$$OPENCV_ANDROID/sdk/native/3rdparty/libs/arm64-v8a" \ -llibtiff \ -llibjpeg-turbo \ -llibjasper \ -llibpng \ -lIlmImf \ -ltbb \ -lopencv_java4 \ ANDROID_EXTRA_LIBS = $$OPENCV_ANDROID/sdk/native/libs/arm64-v8a/libopencv_java4.so } else { error("Unsupported architecture: $$ANDROID_TARGET_ARCH") } }
This will work for the arm64-v8a
only. If you happen to build for another architecture (apparently 32-Bit is still the default for Qt@Android), you must change the .../libs/arm64-v8a
part of the paths (occurs 3 times) and the same to match your actual target-architecture (the contains(...)
-part in the second line of the snippet).
qmake
where to find the SDK. Add the following to qmake-call: "OPENCV_ANDROID=/path/to/OpenCV-android-sdk"
. qmake example.pro "OPENCV_ANDROID=/home/user/OpenCV-android-sdk"
from command line."OPENCV_ANDROID=..."
to the "Additional arguments"-field. You can find it after enabling the Project-Mode in the Build-section of the android-kit. Expand the qmake-field under Build Steps If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
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