I'm stuck getting my libraries included inside the Android NDK build.
The libraries are correctly compiled and work fine when creating a dummy cpp file and building everything with a direct g++ command in the shell.
The current Android.mk file doesn't work and throws an error that the corresponding header files (that are part of the .a files) can't be found.
How do I include prebuilt static libraries correctly?
My Android.mk file looks like this:
LOCAL_PATH := $(call my-dir)
# V8 Base
include $(CLEAR_VARS)
LOCAL_MODULE := v8_base
LOCAL_MODULE_FILENAME := v8_base_static
LOCAL_SRC_FILES := ../lib/libv8_base.a
include $(PREBUILT_STATIC_LIBRARY)
# V8 Nosnapshot
include $(CLEAR_VARS)
LOCAL_MODULE := v8_nosnapshot
LOCAL_MODULE_FILENAME := v8_nosnapshot_static
LOCAL_SRC_FILES := ../lib/libv8_nosnapshot.a
include $(PREBUILT_STATIC_LIBRARY)
# V8GL Runtime
include $(CLEAR_VARS)
LOCAL_MODULE := v8gl-runtime
LOCAL_SRC_FILES := main.c ../src/v8gl/v8gl.cpp
LOCAL_CPPFLAGS := -D__ANDROID__
LOCAL_LDLIBS := -llog -landroid -lEGL -lGLESv1_CM
LOCAL_STATIC_LIBRARIES := android_native_app_glue v8_base v8_nosnapshot
# LOCAL_EXPORT_CPPFLAGS := -D__ANDROID__
include $(BUILD_SHARED_LIBRARY)
$(call import-module,android/native_app_glue)
The compiler output is the following, which makes sense, but only shows me that there is no single .a file included and I don't know why:
Compile++ thumb : v8gl-runtime <= v8gl.cpp
(... g++ call)
In file included from jni/../src/v8gl/v8gl.cpp:6:
jni/../src/v8gl/v8gl.h:5:16: error: v8.h: No such file or directory
SOLUTION with absolute path
Thanks to the hint of @alex-cohn I found out that the includes were falsely pointed out. So I decided to use an environment variable that is set before calling ndk-build that contains the absolute path. That fixes the problem with the includes.
So the last Module, where the actual inclusion is done, is now looking like:
ADK_PATH=/var/whatever/to/your/project/root_not_jni
include $(CLEAR_VARS)
LOCAL_MODULE := v8gl-runtime
LOCAL_SRC_FILES := main.c ../src/v8gl/v8gl.cpp
LOCAL_C_INCLUDES:= $(ADK_PATH)/external/v8/include
LOCAL_CPPFLAGS := -D__ANDROID__
LOCAL_LDLIBS := -llog -landroid -lEGL -lGLESv1_CM
LOCAL_STATIC_LIBRARIES := android_native_app_glue v8_base v8_nosnapshot
Now it also shows that the libraries are included, because they are compiled afterwards - for whatever reason.
SOLUTION with relative path
All include paths are relative to the project root folder and not the jni folder. That means it will land as a compiler -I flag as something like this:
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../file_in_project.root
# resulting g++ flag:
-Ijni/../file_in_project.root
So there's a difference between the relative include paths and the LOCAL_SRC_FILES, which are relative to the jni folder!
You probably have file v8.h
in directory ../include
or somewhere else...
You should add line
LOCAL_C_INCLUDES = $(LOCAL_PATH)/../include
Note that unlike LOCAL_SRC_FILES
where you don't need $(LOCAL_PATH)
, here you must put the full paths of all directories where the necessary .h
files are.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With