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How to implement resizable arrays in Go

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go

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Does Go have dynamic arrays?

Go arrays are fixed in size, but thanks to the builtin append method, we get dynamic behavior.

How do you make a dynamic slice in Golang?

You can create a slice using make (like make([]T, len, cap) ) by passing length and capacity (capacity is an optional parameter and by default, it is equal to the length). a := make([]int, 5, 10) // a is a slice of length 5 and capacity 10. Why has the capacity changed to 6? The answer is in the next section.

How do I get the size of an array in go?

To get length of an array in Go, use builtin len() function. Call len() function and pass the array as argument. The function returns an integer representing the length of the array.

How do I add a value to an array in Golang?

To add an element to a slice , you can use Golang's built-in append method. append adds elements from the end of the slice. The first parameter to the append method is a slice of type T . Any additional parameters are taken as the values to add to the given slice .


Use the append() builtin

Example:

type mytype struct {
  a, b int
}

func main() {
  a := []mytype{mytype{1, 2}, mytype{3, 4}}
  a = append(a, mytype{5, 6})
}

Refer to the spec for more info on append.


A Go Slice contains three elements: data, length, and capacity.

s := make([]int, 0, 10)

The variable s is a slice of ints with a length of 0 and a capacity of 10. The built-in len() and cap() functions allow you to get the length and capacity of a slice:

len(s) == 0
cap(s) == 10

To increase the length of a slice, simply re-slice:

s = s[0:5]
// len(s) == 5
// cap(s) == 10

To decrease the length, you can take a sub-slice:

s = s[0:1]
// len(s) == 1

There are some shorter ways to invoke make():

a := make([]int, 10) 
// len(a) == cap(a) == 10

b := make([]int)
// len(b) == cap(b) == 0

That's all well and good, but what if you need to increase the length of a slice beyond its capacity? To do that, you need to allocate a new slice and copy the contents of the old slice to the new one. (The function "copy" is another built-in.)

t := make([]int, len(s), 20)
copy(t, s)

The Effective Go document takes this example a bit further, implementing an Append function that appends one slice to another, resizing it if necessary.

Slices are backed by arrays; when you make() a slice of a specific capacity, an array of that capacity is allocated in the background. The slice effectively becomes a "smart pointer" to that array. If you pass that slice (or a subslice of that slice) to another function, it is passed as a pointer to that same array. This makes sub-slices very cheap to create - it's the allocation of the backing array that is expensive.

The Go standard library includes a number of container packages - vector, for instance - that eliminate the need to manually manage slices. Use slices for speed, and more elaborate container classes for convenience. (Saying that, I still use slices for most things.)

You may be wondering why you need to go to all this trouble. After all, a lot of languages provide dynamically resized arrays as primitives. The reason for this is tied to Go's philosophy. The language designers don't presume to know what the appropriate allocation policy is for your program; instead they give you the tools you need to build your own data structures.


The idiomatic way to do this has changed. The addition of the built-in append() function means that you can extend a slice like so:

type a struct {
    b int
    c string
}

func main(){
    var mySlice []a
    mySlice = append(mySlice,a{5,"pizza"})
}

Append() will append the given item to the slice if there is room or extend the slice if it's not bigger enough.

More information about append() is here http://golang.org/doc/go_spec.html#Appending_and_copying_slices


For a Simpler Example of the append() builtin

friends := []string{"Adam"}

friends = append(friends, "Rahul") // Add one friend or one string
        
friends = append(friends, "Angelica", "Rashi") // Add multiple friends or multiple strings

append() Documentation here


you might also be able to make do with a slice. which is an array that knows its current length. And can have a separate current length and maximum capacity. Note the values passed for initial size and capacity do not have to be constants so you can create a function which builds and returns slices of different lengths based on its parameters.

The up side is that a slice []Int can just be indexed like an array, and will return ints when used in this way.

The downside is that it will not automatically grow byound its stated capacity. Effective Go has an example of how you would go about handling reallocation.

the code would be

type mytype struct {
   a, b int
}




func main() {

  sl := make([]mytype, 10, 50) //slice of 10 items, max capacity 50 these do not have to be constant expressions.
  sl[0] = mytype{1,2}
   //...
  for i, value := range sl {
  // ... do stuff with value
  }
}

Hi we can simply do this in two ways

type mytype struct {
  a, b int
}

Just do like this

  1. Without append

__

a := []mytype{mytype{1, 2}, mytype{3, 4}, mytype{4, 5}}
  1. With append

__

a:=  append([]mytype{}, mytype{1, 2}, mytype{3, 4}, mytype{4, 5})

Add as much as you want. First one is an easy way to do this. Hope this will help you.