Suppose there is a class called "Class_A
", it has a member function called "func
".
I want the "func
" to do some extra work by wrapping Class_A
in a decorator class.
$worker = new Decorator(new Original());
Can someone give an example? I've never used OO with PHP.
Is the following version right?
class Decorator
{
protected $jobs2do;
public function __construct($string) {
$this->jobs2do[] = $this->do;
}
public function do() {
// ...
}
}
The above code intends to put some extra work to a array.
Decorator is a structural pattern that allows adding new behaviors to objects dynamically by placing them inside special wrapper objects, called decorators. Using decorators you can wrap objects countless number of times since both target objects and decorators follow the same interface.
In object-oriented programming, the decorator pattern is a design pattern that allows behavior to be added to an individual object, dynamically, without affecting the behavior of other objects from the same class.
Purpose. The decorator template has the tag <isreplace/> identifying where the decorated content shall be included. Typically, only one tag ( <isreplace/> ) is used in the decorator template. However, multiple or zero <isreplace/> tags can also be used.
I would suggest that you also create a unified interface (or even an abstract base class) for the decorators and the objects you want decorated.
To continue the above example provided you could have something like:
interface IDecoratedText { public function __toString(); }
Then of course modify both Text
and LeetText
to implement the interface.
class Text implements IDecoratedText { ...//same implementation as above } class LeetText implements IDecoratedText { protected $text; public function __construct(IDecoratedText $text) { $this->text = $text; } public function __toString() { return str_replace(array('e', 'i', 'l', 't', 'o'), array(3, 1, 1, 7, 0), $this->text->toString()); } }
Why use an interface?
Because then you can add as many decorators as you like and be assured that each decorator (or object to be decorated) will have all the required functionality.
That is pretty easy, especially in a dynamically typed language like PHP:
class Text { protected $string; /** * @param string $string */ public function __construct($string) { $this->string = $string; } public function __toString() { return $this->string; } } class LeetText { protected $text; /** * @param Text $text A Text object. */ public function __construct($text) { $this->text = $text; } public function __toString() { return strtr($this->text->__toString(), 'eilto', '31170'); } } $text = new LeetText(new Text('Hello world')); echo $text; // H3110 w0r1d
You may want to have a look at the wikipedia article, too.
None of these answers implements Decorator
properly and elegantly. mrmonkington's answer comes close, but you don't need to use reflection to enact the Decorator
pattern in PHP. In another thread, @Gordon shows how to use a decorator for logging SOAP activity. Here's how he does it:
class SoapClientLogger
{
protected $soapClient;
// this is standard. Use your constuctor to set up a reference to the decorated object.
public function __construct(SoapClient $client)
{
$this->soapClient = $client;
}
... overridden and / or new methods here ...
// route all other method calls directly to soapClient
public function __call($method, $args)
{
// you could also add method_exists check here
return call_user_func_array(array($this->soapClient, $method), $args);
}
}
And he's a slight modification where you can pass the desired functionality to the constructor:
class Decorator {
private $o;
public function __construct($object, $function_name, $function) {
$this->o = $object;
$this->$function_name = $function;
}
public function __call($method, $args)
{
if (!method_exists($this->o, $method)) {
throw new Exception("Undefined method $method attempt in the Url class here.");
}
return call_user_func_array(array($this->o, $method), $args);
}
}
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