A good example of this is either on the Twitter launch screen (the screen with the large icons that is seen when the application is first launch) or even just look at the application tray when you focus an application icon.
Basically I need to highlight an ImageView where the highlight contours to the image within the ImageView and looks like it's a border to that image. I would also like to customize the highlight to have it be a certain color and for it to fade out.
Thanks,
groomsy
You need to assign the src attribute of the ImageView a state list drawable. In other words, that state list would have a different image for selected, pressed, not selected, etc. - that's how the Twitter App does it. The Google IO Schedule app has a good example of this.
For example, you can make an ImageView act like a simple Button by adding android:onClick to the ImageView . In this task you make the images in your layout clickable.
You need to assign the src
attribute of the ImageView
a state list drawable. In other words, that state list would have a different image for selected, pressed, not selected, etc. - that's how the Twitter App does it.
So if you had an ImageView:
<ImageView style="@style/TitleBarLogo" android:contentDescription="@string/description_logo" android:src="@drawable/title_logo" />
The src drawable (title_logo.xml) would look like this:
<selector xmlns:android="http://schemas.android.com/apk/res/android"> <item android:state_focused="true" android:state_pressed="true" android:drawable="@drawable/title_logo_pressed"/> <item android:state_focused="false" android:state_pressed="true" android:drawable="@drawable/title_logo_pressed"/> <item android:state_focused="true" android:drawable="@drawable/title_logo_selected"/> <item android:state_focused="false" android:state_pressed="false" android:drawable="@drawable/title_logo_default"/> </selector>
The Google IO Schedule app has a good example of this.
If you don't have another drawable for the pressed state you can use setColorFilter
to achieve a simple tint effect.
It behaves just like pressed state selector so when the image is pressed it changes the background to light grey color.
final ImageView image = (ImageView) findViewById(R.id.my_image); image.setOnTouchListener(new View.OnTouchListener() { private Rect rect; @Override public boolean onTouch(View v, MotionEvent event) { if(event.getAction() == MotionEvent.ACTION_DOWN){ image.setColorFilter(Color.argb(50, 0, 0, 0)); rect = new Rect(v.getLeft(), v.getTop(), v.getRight(), v.getBottom()); } if(event.getAction() == MotionEvent.ACTION_UP){ image.setColorFilter(Color.argb(0, 0, 0, 0)); } if(event.getAction() == MotionEvent.ACTION_MOVE){ if(!rect.contains(v.getLeft() + (int) event.getX(), v.getTop() + (int) event.getY())){ image.setColorFilter(Color.argb(0, 0, 0, 0)); } } return false; } });
It handles moving finger outside the view boundaries, thus if it occurs, it restores a default background.
It's important to return false
from onTouch
method when you want to support onClickListner
too.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With