i'm creating a console application using .NET Core 3.1 and i would like to have an appsettings json to load all environment, paths, variables,... at the beginning of the execution, and then get values from other library classes. I have created a 'Settings' class with the data included in the appsettings json. This is what i have already by looking out in tutorials but i'm not able to get any value.
//Start.cs
public class Startup
{
public Startup(IHostingEnvironment env)
{
var builder = new ConfigurationBuilder()
.SetBasePath(env.ContentRootPath)
.AddJsonFile("appsettings.json", optional: false, reloadOnChange: true)
.AddJsonFile($"appsettings.{env.EnvironmentName}.json", optional: true)
.AddEnvironmentVariables();
Configuration = builder.Build();
}
public IConfiguration Configuration { get; }
public Startup(IConfiguration configuration)
{
Configuration = configuration;
}
}
//Settings.cs
public class Settings
{
public ConnectionStrings ConnectionStrings { get; set; }
public Logging Logging { get; set; }
public AppSettings AppSettings { get; set; }
...
//A class to use it in other lib
public class Extractor
{
private readonly IConfiguration _configuration;
public Extractor(IConfiguration configuration) : this()
{
_configuration = configuration;
Init();
}
public void Init()
{
// Extractor:Min is a variable included in appsettings.json
Min = _configuration.GetValue<int>("Extractor:Min")
}
I cannot make a proper Main as i don't know how to initialize everything...what am i missing? I think i've been going in circles for something that easy. Thanks in advance! NOTE: i need to get those variables from another library class, not in Main. I don't know how to initialize 'configuration' in other classes in order to use it. Thanks
Your example is mixing in some ASP NET Core approaches that expect your code to be hosted. To minimally solve the issue of getting options or settings from a JSON configuration, consider the following:
A config.json
file, set to "Copy to Output Directory" so that it is included with the build:
{
"MyFirstClass": {
"Option1": "some string value",
"Option2": 42
},
"MySecondClass": {
"SettingOne": "some string value",
"SettingTwo": 42
}
}
The following approach will load the content from the JSON file, then bind the content to two strongly-typed options/settings classes, which can be a lot cleaner than going value-by-value:
using System;
using System.IO;
using Microsoft.Extensions.Configuration;
// NuGet packages:
// Microsoft.Extensions.Configuration.Binder
// Microsoft.Extensions.Configuration.Json
namespace SampleConsole
{
class Program
{
static void Main(string[] args)
{
var builder = new ConfigurationBuilder()
.SetBasePath(Directory.GetCurrentDirectory())
.AddJsonFile("config.json", optional: false);
IConfiguration config = builder.Build();
var myFirstClass = config.GetSection("MyFirstClass").Get<MyFirstClass>();
var mySecondClass = config.GetSection("MySecondClass").Get<MySecondClass>();
Console.WriteLine($"The answer is always {myFirstClass.Option2}");
}
}
public class MyFirstClass
{
public string Option1 { get; set; }
public int Option2 { get; set; }
}
public class MySecondClass
{
public string SettingOne { get; set; }
public int SettingTwo { get; set; }
}
}
I had the same issue with .NET Core and I found this solution to be working well:
{
"App":
{
"LoginCredentials":
{
"ClientId": "xxx",
"ClientSecret": "xxx",
"TenantId": "xxx"
},
"DataBase":
{
"PathToDatabases": "xxx"
},
"General":
{
"PathToLogFiles": "xxx"
}
}
}
public class AppSettingsHandler
{
private string _filename;
private AppSettings _config;
public AppSettingsHandler(string filename)
{
_filename = filename;
_config = GetAppSettings();
}
public AppSettings GetAppSettings()
{
var config = new ConfigurationBuilder()
.SetBasePath(AppContext.BaseDirectory)
.AddJsonFile(_filename, false, true)
.Build();
return config.GetSection("App").Get<AppSettings>();
}
}
public class AppSettings
{
public LoginCredentialsConfiguration LoginCredentials { get; set; }
public DatabaseConfiguration DataBase { get; set; }
public GeneralConfiguration General { get; set; }
}
and a model class for each of the included sub-classes, I only exemplify one here:
public class LoginCredentialsConfiguration
{
public string ClientId { get; set; }
public string ClientSecret { get; set; }
public string TenantId { get; set; }
}
var aH = new AppSettingsHandler("appsettings.json");
var aS = aH.GetAppSettings();
var myPath = aS.DataBase.PathToDatabases;
Of course you can tweak that code so that it will match your requirements, i. e., you have to define your own classes and subclasses and of course you can extend the AppSettingsHandler.cs by also getting other sections of the appsettings.json.
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