Is there some way to get UIKeyboard size programmatically. 216.0f height and 162.0f height in landscape.
Following seem to be deprecated. Is there some way that works without any warning in both 3.0 iPhone OS SDK and 4.0 iPhone OS SDK to do this..
CGSize keyBoardSize = [[[note userInfo] objectForKey:UIKeyboardBoundsUserInfoKey] CGRectValue].size;
The top of the keyboard needs to be about 2 inches from the bottom of the *device* as it is held. Prior to the iPhone X, this is easy because all devices used the exact same bezel insets, so it's 216 pts from the bottom of the screen.
You can get the keyboard size from the userInfo
dictionary using the UIKeyboardFrameBeginUserInfoKey and the UIKeyboardFrameEndUserInfoKey instead.
These two keys return a NSValue
instance containing a CGRect
that holds the position and size of the keyboard at both the start and end points of the keyboard's show/hide animation.
Edit:
To clarify, the userInfo
dictionary comes from an NSNotification instance. It's passed to your method that you register with an observer. For example,
- (void)someMethodWhereYouSetUpYourObserver { // This could be in an init method. [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(myNotificationMethod:) name:UIKeyboardDidShowNotification object:nil]; } - (void)myNotificationMethod:(NSNotification*)notification { NSDictionary* keyboardInfo = [notification userInfo]; NSValue* keyboardFrameBegin = [keyboardInfo valueForKey:UIKeyboardFrameBeginUserInfoKey]; CGRect keyboardFrameBeginRect = [keyboardFrameBegin CGRectValue]; }
Edit 2:
Also, please don't forget to remove yourself as an observer in your dealloc
method! This is to avoid a crash that would occur when the notification center tries to notify your object after its been freed.
You should use the UIKeyboardWillChangeFrameNotification
instead, because some international keyboards, like the Chinese keyboard, will change frames during use. Also make sure to convert the CGRect
into the proper view, for landscape use.
//some method like viewDidLoad, where you set up your observer. [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWillChange:) name:UIKeyboardWillChangeFrameNotification object:nil]; - (void)keyboardWillChange:(NSNotification *)notification { CGRect keyboardRect = [notification.userInfo[UIKeyboardFrameEndUserInfoKey] CGRectValue]; keyboardRect = [self.view convertRect:keyboardRect fromView:nil]; //this is it! }
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