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How to get thumbnail image of video from ALAsset in iOS?

I want to get thumbnail images of every frame from video and then save this images in Mutable Array of images.

I want to use this images to play as a animation.

NSURL* assetURL = [self.asset valueForProperty:ALAssetPropertyAssetURL];
NSDictionary* assetOptions = nil;

AVAsset* myAsset = [[AVURLAsset alloc] initWithURL:assetURL options:assetOptions];

self.imageGenerator = [AVAssetImageGenerator assetImageGeneratorWithAsset:myAsset];


int duration = CMTimeGetSeconds([myAsset duration]);

for(int i = 0; i<duration; i++)
{
    CGImageRef imgRef = [self.imageGenerator copyCGImageAtTime:CMTimeMake(i, duration) actualTime:NULL error:nil];
    UIImage* thumbnail = [[UIImage alloc] initWithCGImage:imgRef scale:UIViewContentModeScaleAspectFit orientation:UIImageOrientationUp];
    [thumbnailImages addObject:thumbnail];
}

I am using above code to get thumbnail images but the problem is if there is a 2 seconds video i am only getting 2 thumbnails but i want 20 thumbnails (10 thumbnail per second).

So, how to use CMTimeMake to get thumbnails for every .1 second

like image 902
Lalit Kumar Avatar asked Jul 07 '15 07:07

Lalit Kumar


People also ask

What is a video thumbnail image?

A video thumbnail is a still image that acts as the preview image for your video. It's kind of like a book cover. And, like a book cover, it should entice a potential viewer to want to see more. The term “thumbnail” originated with still images.


2 Answers

Code form reference site : Thumbnail image from Video

Objective - C

-(UIImage *)generateThumbImage : (NSString *)filepath
{
    NSURL *url = [NSURL fileURLWithPath:filepath];

    AVAsset *asset = [AVAsset assetWithURL:url];
    AVAssetImageGenerator *imageGenerator = [[AVAssetImageGenerator alloc]initWithAsset:asset];
self.imageGenerator.appliesPreferredTrackTransform = YES; 
        CMTime time = [asset duration];
        time.value = 0;
        Float duration = CMTimeGetSeconds([myAsset duration]);
   for(Float i = 0.0; i<duration; i=i+0.1)
    {
     CGImageRef imgRef = [self.imageGenerator copyCGImageAtTime:CMTimeMake(i, duration) actualTime:NULL error:nil];
     UIImage* thumbnail = [[UIImage alloc] initWithCGImage:imgRef scale:UIViewContentModeScaleAspectFit orientation:UIImageOrientationUp];
    [thumbnailImages addObject:thumbnail];
    }
}

Swift

func generateThumbImage(url : NSURL) -> UIImage{
        var asset : AVAsset = AVAsset.assetWithURL(url) as! AVAsset
        var assetImgGenerate : AVAssetImageGenerator = AVAssetImageGenerator(asset: asset)
        assetImgGenerate.appliesPreferredTrackTransform = true
        var error       : NSError? = nil
        var time        : CMTime = CMTimeMake(1, 30)
        var img         : CGImageRef = assetImgGenerate.copyCGImageAtTime(time, actualTime: nil, error: &error)
        var frameImg    : UIImage = UIImage(CGImage: img)!

        return frameImg
    }
like image 173
Kirit Modi Avatar answered Sep 21 '22 16:09

Kirit Modi


@Kirit Modi solution in Swift 3 with some small changes:

func generateThumbImage(url : URL) -> UIImage?{

  let asset = AVAsset(url: url)
  let assetImgGenerate : AVAssetImageGenerator = AVAssetImageGenerator(asset: asset)
assetImgGenerate.appliesPreferredTrackTransform = true
  let time = CMTimeMake(1, 30)
  let img = try? assetImgGenerate.copyCGImage(at: time, actualTime: nil)

  guard let cgImage = img else { return nil }

  let frameImg    = UIImage(cgImage: cgImage)
  return frameImg
}
like image 34
YYamil Avatar answered Sep 22 '22 16:09

YYamil