I want to access the elements of a System.Numerics.Vector<T>
in C#.
I'm following the official documentation: https://learn.microsoft.com/en-us/dotnet/api/system.numerics.vector-1?view=netcore-2.2
I'm able to create different vectors with different datatypes.
For example: var test = new Vector<double>(new double[] { 1.0, 2.0, 1.0 });
But now I have the problem, that I'm unable to call test.Count; it is not possible to call Count on an instance of type System.Numerics.Vector<T>
.
I can access single elements with the access operator []
, but I dont know how many elements are in the vector.
According to the documentation, there should be the public property:
public static int Count { get; }
But I can not call in on my instance of System.Numerics.Vector<T>
. Instead I can call it only in a static manner like following:
Vector<double>.Count
This is equal to 2.
I can also call:
Vector<Int32>.Count
returning: 4 and
Vector<Int16>.Count
returning 8.
And now I'm really a bit confused, about how to use this static property. At first, I thought, that this property would return the number of elements stored in the vector (as stated in the documentation). Second, I thought, that this property returns the size of the vector in memory, but this number increases from double to Int32 to Int16.
Interestingly I can not call this static property from my instance created by:
var test = new Vector<double>(new double[] { 1.0, 2.0, 1.0 });
I can not call test.Count
!
Do you know how to access the elements of System.Numerics.Vector<T>
?
What is a Vector3 in C? It is representation of 3D vectors and points, used to represent 3D positions,considering x,y & z axis.01-Feb-2019.
Informally, a vector is an array of numeric values. A matrix is conceptually a two-dimensional data structure of numeric values. The demo program begins by creating and displaying a vector with four cells, each initialized to 3.5. Next, the demo creates a 3x4 (3 rows, 4 columns) matrix.
There is no way to do that. Vector<T>
is of a fixed size, since it's trying to optimize for hardware acceleration. The docs state:
The count of a
Vector<T>
instance is fixed, but its upper limit is CPU-register dependent. It is intended to be used as a building block for vectorizing large algorithms.
Reading the source at https://source.dot.net/#System.Private.CoreLib/shared/System/Numerics/Vector.cs
Shows that it will throw if less data is passed in that's required and will only take up to Count
of items passed in.
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