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How to get PDF annotations when i touch on ipad screen

Tags:

ios

pdf

sdk

touch

I have developed an application which displays PDF on ipad using CATiled Layer. So far, so good& But there is a problem which really makes me cut my last hairs. I have a PDF with embedded annotations. Each annotation has an URL. I can find the coordinates of touch area but the question is how I can find if there is an annotation under my finger and how to extract URL to open it in browser?

If anyone can share any thoughts about how this can be done, I will really appreciate your help!

Thanks in advance

like image 913
Adviser2010 Avatar asked Mar 18 '11 12:03

Adviser2010


1 Answers

Getting the annotations isn't very difficult with CGPDF although it required a little fiddling around for me at first.

//Get the current page ref 
CGPDFPageRef currentPdfPage = CGPDFDocumentGetPage(pdfDocumentRef, page);

//Get the page dictionary
CGPDFDictionaryRef pageDictionary = CGPDFPageGetDictionary(currentPdfPage);
CGPDFArrayRef annotsArray;

//Get the Annots array
if(!CGPDFDictionaryGetArray(pageDictionary, "Annots", &annotsArray)) {
    //DLog(@"No Annots found for page %d", page);
    [self updateProgress];
    return;
}

int annotsArrayCount = CGPDFArrayGetCount(annotsArray);
//DLog(@"%d annots found for page %d in file %@", annotsArrayCount, page, _fileName);
NSMutableArray* touchRectsArray = [[NSMutableArray alloc] initWithCapacity:annotsArrayCount];
for (int j=annotsArrayCount; j >= 0; j--) {
    int destPageNumber = 0;
    NSString* uri = nil;

    //DLog(@"%d/%d", j+1, annotsArrayCount);

    CGPDFObjectRef aDictObj;
    if(!CGPDFArrayGetObject(annotsArray, j, &aDictObj)) {
        //DLog(@"%@", @"can't get dictionary object");
        continue;
    }

    CGPDFDictionaryRef annotDict;
    if(!CGPDFObjectGetValue(aDictObj, kCGPDFObjectTypeDictionary, &annotDict)) {
        //DLog(@"%@", @"can't get annotDict");
        continue;
    }

    //------------
    CGPDFDictionaryRef aDict;
    CGPDFArrayRef destArray;
    if(CGPDFDictionaryGetDictionary(annotDict, "A", &aDict)) {
        CGPDFStringRef uriStringRef;
        if(CGPDFDictionaryGetString(aDict, "URI", &uriStringRef)) {
            char* uriString = (char *)CGPDFStringGetBytePtr(uriStringRef);
            uri = [NSString stringWithCString:uriString encoding:NSUTF8StringEncoding];
        }
    } else {
        continue;
    }

This will get you the URLs. Getting the rects:

CGPDFArrayRef rectArray;
    if(!CGPDFDictionaryGetArray(annotDict, "Rect", &rectArray)) {
        DLog(@"%@", @"can't get Rect");
    }

    int arrayCount = CGPDFArrayGetCount(rectArray);
    CGPDFReal coords[4];
    for (int k = 0; k < arrayCount; k++) {
        CGPDFObjectRef rectObj;
        if(!CGPDFArrayGetObject(rectArray, k, &rectObj)) {
            DLog(@"%@", @"can't get rect data");
        }

        CGPDFReal coord;
        if(!CGPDFObjectGetValue(rectObj, kCGPDFObjectTypeReal, &coord)) {
            DLog(@"%@", @"can't get coords");
        }

        coords[k] = coord;
    }

    CGRect drawRect = [[SharedConfig valueForKey:@"screenSize"] CGRectValue];
    BOOL drawBoxIsLandscape = NO;
    if (1 < drawRect.size.width/drawRect.size.height) {
        drawBoxIsLandscape = YES;
    }

    CGRect pageRect = CGRectIntegral(CGPDFPageGetBoxRect(currentPdfPage, kCGPDFMediaBox));
    landscape = NO;
    if (1 < pageRect.size.width/pageRect.size.height) {
        landscape = YES;
    }

    float ratio = 0.0;

    //Get the rect of the clickable area
    //CGRect coordsRect = CGRectMake(coords[0], coords[1], coords[2], coords[3]);
    //Transform to new coordinate system
    CGRect originalRect = CGRectMake(coords[0], (pageRect.size.height-(coords[3]-coords[1]))-coords[1], coords[2]-coords[0], coords[3]-coords[1]);

    CGPDFInteger pageRotate = 0;
    CGPDFDictionaryGetInteger(pageDictionary, "Rotate", &pageRotate);

    if (pageRotate == 90 || pageRotate == 270) {
        CGFloat temp = pageRect.size.width;
        pageRect.size.width = pageRect.size.height;
        pageRect.size.height = temp;
        ratio = drawRect.size.height / pageRect.size.height;
    }       

    if (drawBoxIsLandscape) {
        ratio = landscape ? (drawRect.size.height/pageRect.size.height) : (drawRect.size.height/pageRect.size.width);

        if (landscape && drawRect.size.width < pageRect.size.width*ratio) {
            ratio = drawRect.size.width/pageRect.size.width;
        } else if (!landscape && drawRect.size.height < pageRect.size.width*ratio) {
            ratio = drawRect.size.height/pageRect.size.width;
        }
    } else {
        ratio = landscape ? (drawRect.size.height/pageRect.size.width) : (drawRect.size.height/pageRect.size.height);

        if (landscape && drawRect.size.width < pageRect.size.height*ratio) {
            ratio = drawRect.size.width/pageRect.size.height;
        } else if (!landscape && drawRect.size.height < pageRect.size.height*ratio) {
            ratio = drawRect.size.height/pageRect.size.height;
        }
    }

    CGRect calculatedRect = CGRectMake(originalRect.origin.x*ratio, originalRect.origin.y*ratio, originalRect.size.width*ratio, originalRect.size.height*ratio);

    if ((landscape && !drawBoxIsLandscape) || (!landscape && drawBoxIsLandscape)) {
        CGFloat width = calculatedRect.size.width;
        calculatedRect.size.width = calculatedRect.size.height;
        calculatedRect.size.height = width;

        CGFloat yModifier = drawRect.size.height-(pageRect.size.width*ratio);

        CGFloat x = calculatedRect.origin.x;
        calculatedRect.origin.x = calculatedRect.origin.y;
        calculatedRect.origin.y = drawRect.size.height-(x+calculatedRect.size.height)-yModifier;

    }

    if (nil != uri) {
        [touchRectsArray addObject:[NSDictionary dictionaryWithObjectsAndKeys:[NSArray arrayWithCGRect:calculatedRect], @"rect", uri, @"targetUrl", nil]];
    }

As you can see this bit of code first gets the rectangle of the annotation, transforms it to the device coordinate system, then does some recalculation, sizing and repositioning, based on page to screen ratio, rotation factor, etc. At the end you will have an array of the touch-active areas for that page. For handling the touches the following simple solution can be used:

- (void) tapGesture:(UIGestureRecognizer*)sender
{
if (UIGestureRecognizerStateEnded == sender.state) {
    CGPoint touchPoint = [sender locationInView:self.view];

    if (nil != self.touchRects) for (int i=0; i<[self.touchRects count]; i++) {
        if (CGRectContainsPoint([[[self.touchRects objectAtIndex:i] objectForKey:@"rect"] CGRectValue], touchPoint)) {
            if ([[self.touchRects objectAtIndex:i] objectForKey:@"targetUrl"]) {
                NSString* targetUrl = [[self.touchRects objectAtIndex:i] objectForKey:@"targetUrl"];
                DLog(@"Hit found for target url: %@", targetUrl);
                NSURL* url = [NSURL URLWithString:targetUrl];
                [[UIApplication sharedApplication] openURL:url];
            }               return;
        }       
    }
    DLog(@"No hit found for touch at %@", NSStringFromCGPoint(touchPoint));
}
} 
like image 167
rage Avatar answered Oct 27 '22 01:10

rage