I'm trying to read NFC tags on my Android phone using the NFC module of Qt.
According to this page, Qt will support NFC on Android starting from version 5.6. This version hasn't been released yet, so I built it from source, following the instructions on this page, and installed it in Qt creator.
First step is to get the tag/card detection working and I'm stuck there. My test application instantiates a QNearFieldManager
, checks if NFC is available and connects slots to the signals targetDetected
and targetLost
. The QNearFieldManager::isAvailable
method reports that NFC is available (with Qt 5.5 it did not), but the signals targetDetected
/targetLost
are never fired.
Below is the code of my test application:
#include <QLabel> #include <QVBoxLayout> #include <QNearFieldManager> #include <QNearFieldTarget> #include <QDebug> #include "window.h" Window::Window(QWidget *parent) : QWidget(parent) { nfcLabel_ = new QLabel(this); QVBoxLayout *mainLayout = new QVBoxLayout; mainLayout->addWidget(nfcLabel_, 1); setLayout(mainLayout); setSizePolicy(QSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed)); setWindowTitle(tr("NFC Test")); nfc_ = new QNearFieldManager(this); if (nfc_->isAvailable()) { nfcLabel_->setText("NFC available"); } else { nfcLabel_->setText("NFC not available"); qWarning() << "NFC not available"; } nfc_->setTargetAccessModes(QNearFieldManager::NdefReadTargetAccess); // doesn't help nfc_->registerNdefMessageHandler(this, SLOT(handleNdefMessage(QNdefMessage,QNearFieldTarget*))); // doesn't help connect(nfc_, SIGNAL(targetDetected(QNearFieldTarget*)), this, SLOT(targetDetected(QNearFieldTarget*))); connect(nfc_, SIGNAL(targetLost(QNearFieldTarget*)), this, SLOT(targetLost(QNearFieldTarget*))); if (!nfc_->startTargetDetection()) { qWarning() << "NFC target detection could not be started"; } } Window::~Window() { nfc_->stopTargetDetection(); } void Window::targetDetected(QNearFieldTarget * /*target*/) { nfcLabel_->setText("Target detected"); } void Window::targetLost(QNearFieldTarget *target) { nfcLabel_->setText("Target lost"); target->deleteLater(); } void Window::handleNdefMessage(const QNdefMessage &/*message*/, QNearFieldTarget */*target*/) { qDebug() << "Ndef Message"; }
I must be missing something...
UPDATE 1
It appears that the AndroidManifest.xml file needs to be modified. I tried different things, but none seem to produce the desired effect. I can only get the targetDetected
and targetLost
events to fire when the manifest defines an intent-filter like this:
<intent-filter> <action android:name="android.nfc.action.TAG_DISCOVERED"/> <category android:name="android.intent.category.DEFAULT"/> </intent-filter>
However, this also causes the app to be started each time a target is scanned, even if the app is already running. What I need is to start the app and then wait for a target to be scanned. How can I accomplish this?
UPDATE 2
Below is the full AndroidManifest.xml file that I tried.
<?xml version="1.0"?> <manifest package="org.qtproject.example" xmlns:android="http://schemas.android.com/apk/res/android" android:versionName="1.0" android:versionCode="1" android:installLocation="auto"> <application android:hardwareAccelerated="true" android:name="org.qtproject.qt5.android.bindings.QtApplication" android:label="-- %%INSERT_APP_NAME%% --" android:theme="@android:style/Theme.Holo"> <activity android:configChanges="orientation|uiMode|screenLayout|screenSize|smallestScreenSize|layoutDirection|locale|fontScale|keyboard|keyboardHidden|navigation" android:name="org.qtproject.qt5.android.bindings.QtActivity" android:label="-- %%INSERT_APP_NAME%% --" android:screenOrientation="unspecified" android:launchMode="singleTop"> <intent-filter> <action android:name="android.intent.action.MAIN"/> <category android:name="android.intent.category.LAUNCHER"/> </intent-filter> <!-- Without this, the targetDetected/targetLost signals aren't fired --> <intent-filter> <action android:name="android.nfc.action.TAG_DISCOVERED"/> <category android:name="android.intent.category.DEFAULT"/> </intent-filter> <meta-data android:name="android.app.lib_name" android:value="-- %%INSERT_APP_LIB_NAME%% --"/> <meta-data android:name="android.app.qt_sources_resource_id" android:resource="@array/qt_sources"/> <meta-data android:name="android.app.repository" android:value="default"/> <meta-data android:name="android.app.qt_libs_resource_id" android:resource="@array/qt_libs"/> <meta-data android:name="android.app.bundled_libs_resource_id" android:resource="@array/bundled_libs"/> <!-- Deploy Qt libs as part of package --> <meta-data android:name="android.app.bundle_local_qt_libs" android:value="-- %%BUNDLE_LOCAL_QT_LIBS%% --"/> <meta-data android:name="android.app.bundled_in_lib_resource_id" android:resource="@array/bundled_in_lib"/> <meta-data android:name="android.app.bundled_in_assets_resource_id" android:resource="@array/bundled_in_assets"/> <!-- Run with local libs --> <meta-data android:name="android.app.use_local_qt_libs" android:value="-- %%USE_LOCAL_QT_LIBS%% --"/> <meta-data android:name="android.app.libs_prefix" android:value="/data/local/tmp/qt/"/> <meta-data android:name="android.app.load_local_libs" android:value="-- %%INSERT_LOCAL_LIBS%% --"/> <meta-data android:name="android.app.load_local_jars" android:value="-- %%INSERT_LOCAL_JARS%% --"/> <meta-data android:name="android.app.static_init_classes" android:value="-- %%INSERT_INIT_CLASSES%% --"/> <!-- Messages maps --> <meta-data android:value="@string/ministro_not_found_msg" android:name="android.app.ministro_not_found_msg"/> <meta-data android:value="@string/ministro_needed_msg" android:name="android.app.ministro_needed_msg"/> <meta-data android:value="@string/fatal_error_msg" android:name="android.app.fatal_error_msg"/> <!-- Messages maps --> <!-- Splash screen --> <!-- <meta-data android:name="android.app.splash_screen_drawable" android:resource="@drawable/logo"/> --> <!-- Splash screen --> <!-- Background running --> <!-- Warning: changing this value to true may cause unexpected crashes if the application still try to draw after "applicationStateChanged(Qt::ApplicationSuspended)" signal is sent! --> <meta-data android:name="android.app.background_running" android:value="false"/> <!-- Background running --> </activity> </application> <uses-sdk android:minSdkVersion="10" android:targetSdkVersion="14"/> <supports-screens android:largeScreens="true" android:normalScreens="true" android:anyDensity="true" android:smallScreens="true"/> <uses-feature android:name="android.hardware.nfc" android:required="true"/> <uses-permission android:name="android.permission.NFC"/> </manifest>
Through NFC data is send through electromagnetic induction between two devices. NFC works on the bases of tags , it allows you to share some amount of data between an NFC tag and an android powered device or between two android powered devices. Tags have various set of complexities.
Qt for Android enables you to run Qt 5 applications on Android devices. All Qt modules (essentials and add-ons) are supported except the following: Qt WebEngine. Qt Serial Port.
If you are using NFC tag of certain manufacturer the same should be present in the mobile NFC also then only it will pair correctly as of now NFC do not support globally. For eg. if the NFC Present inside the Sony device will max support its manufacture only and in most cases it fails to connect to others devices like nexus. So try to find your Manufacturer and connect it . Hope it helps you..
I don't believe you want those intent filters in your manifest. Adding those, tells the operating system to start your app when a tag is detected (which is why it is doing so). It does look like you're registering correctly in your code for NFC events, so perhaps the issue is the brand of NFC chip in your phone, in conjunction with the tag you're using to test with. If your phone is equipped with a Broadcom NFC chip, and you're trying to use NXP's Mifare Classic tag, you'll run into issues. Using a Desfire, or NTAG tag might help.
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