Had tried following code in Linux, but always return 'C' under different LANG
settings.
#include <iostream> #include <locale.h> #include <locale> using namespace std; int main() { cout<<"locale 1: "<<setlocale(LC_ALL, NULL)<<endl; cout<<"locale 2: "<<setlocale(LC_CTYPE, NULL)<<endl; locale l; cout<<"locale 3: "<<l.name()<<endl; } $ ./a.out locale 1: C locale 2: C locale 3: C $ $ export LANG=zh_CN.UTF-8 $ ./a.out locale 1: C locale 2: C locale 3: C
What should I do to get current locale setting in Linux(like Ubuntu)?
Another question is, is it the same way to get locale in Windows?
From man 3 setlocale
(New maxim: "When in doubt, read the entire manpage."):
If locale is
""
, each part of the locale that should be modified is set according to the environment variables.
So, we can read the environment variables by calling setlocale
at the beginning of the program, as follows:
#include <iostream> #include <locale.h> using namespace std; int main() { setlocale(LC_ALL, ""); cout << "LC_ALL: " << setlocale(LC_ALL, NULL) << endl; cout << "LC_CTYPE: " << setlocale(LC_CTYPE, NULL) << endl; return 0; }
My system does not support the zh_CN
locale, as the following output reveals:
$ ./a.out LC_ALL: en_US.utf8 LC_CTYPE: en_US.utf8 $ export LANG=zh_CN.UTF-8 $ ./a.out LC_ALL: C LC_CTYPE: C
Windows: I have no idea about Windows locales. I suggest starting with an MSDN search, and then opening a separate Stack Overflow question if you still have questions.
Just figured out how to get locale by C++, simply use an empty string "" to construct std::locale, which does the same thing as setlocale(LC_ALL, "").
locale l(""); cout<<"Locale by C++: "<<l.name()<<endl;
This link described differences in details between C locale and C++ locale.
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