I want to have a random color where "Crimson" is defined
var stage = new createjs.Stage("demoCanvas");
var circle = new createjs.Shape();
circle.graphics.beginFill("Crimson").drawCircle(0, 0, 50);
circle.x = 100;
circle.y = 100;
stage.addChild(circle);
stage.update();
var randomColor = Math. floor(Math. random()*16777215).
Introduction. Here I show a random color generator for a div using TypeScript and change the color of the div at regular intervals of time using TypeScript. We use the setInterval method in this example. The setInterval method creates a timer that calls the specified function at the specified interval in milliseconds.
beginFill
accepts any color, also hex, so you just have to generate a random hex color
var stage = new createjs.Stage("demoCanvas");
var circle = new createjs.Shape();
var color = '#'+(Math.random()*0xFFFFFF<<0).toString(16);
circle.graphics.beginFill(color).drawCircle(0, 0, 50);
circle.x = 100;
circle.y = 100;
stage.addChild(circle);
stage.update();
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