Objective-C
UIImage* sourceImage = [UIImage imageNamed:@"whatever.png"];
UIImage* flippedImage = [UIImage imageWithCGImage:sourceImage.CGImage
scale:sourceImage.scale
orientation:UIImageOrientationUpMirrored];
Swift
let flippedImage = myImage.withHorizontallyFlippedOrientation()
A very simple way you can achieve this is by creating a UIImageView instead of a UIImage and do the transform on UIImageView.
yourImageView.image =[UIImage imageNamed:@"whatever.png"];
yourImageView.transform = CGAffineTransform(scaleX: -1, y: 1); //Flipped
Hope this helps.
Vertical flip is often required to initialise OpenGL texture using glTexImage2d(...). The above proposed tricks do not actually modify image data and will not work in this case. Here is a code to do the actual data flip inspired by https://stackoverflow.com/a/17909372
- (UIImage *)flipImage:(UIImage *)image
{
UIGraphicsBeginImageContext(image.size);
CGContextDrawImage(UIGraphicsGetCurrentContext(),CGRectMake(0.,0., image.size.width, image.size.height),image.CGImage);
UIImage *i = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return i;
}
I have tried with imageFlippedForRightToLeftLayoutDirection, and creating a new UIImage with diferent orientations but at least this is the only solution I found for flipping my image
let ciimage: CIImage = CIImage(CGImage: imagenInicial.CGImage!)
let rotada3 = ciimage.imageByApplyingTransform(CGAffineTransformMakeScale(-1, 1))
As you can see in my playground it worked!! :)

And the, of course, let finalImage = UIImage(CIImage: rotada3)
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With