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how to ensure no memory leak in the following case

Tags:

c#

.net

If a class has a property which contains unmanaged resources. How to make sure no memory leak when using the class

Class A
{
         B {get; set;}
}

B contains unmanaged resources.

like image 562
user496949 Avatar asked Dec 16 '22 19:12

user496949


2 Answers

Implement IDisposable and clean up your unmanaged resources by calling Dispose(), preferably placing the call to Dispose in a finally statement so you clean up resources even in the case of an exception.

C# has a using keyword that you can employ to make sure that the Dispose method is called, even if an exception is thrown.

EDIT: Incorporated call to GC.SuppressFinalize and finalizer implementation per Ran's answer

class A : IDisposable
{
    private bool _disposed;

    ~A()
    {
        this.Dispose(false);
    }

    public void Dispose()
    {
        this.Dispose(true);
        GC.SuppressFinalize(this);
    }

    protected virtual void Dispose(bool disposing)
    {
        if (!_disposed)
        {
            if (disposing)
            {
                // dispose managed resources
            }

            // clean up unmanaged resources

            _disposed = true;
        }
    }
}

class Program
{
    static void Main(string[] args)
    {
        using (var someInstance = new A())
        {
            // do some things with the class.
            // once the using block completes, Dispose
            // someInstance.Dispose() will automatically
            // be called
        }
    }
}
like image 67
Phil Hunt Avatar answered Jan 05 '23 16:01

Phil Hunt


Using IDisposable might not be enough, because it relies on the user remembering to call Dispose or to use using etc.

For a complete solution, combine IDisposable and a finalizer. Like this:

Edit: Made some corrections in the Dispose method based on SpeksETC's comment.

class MyClass : IDisposable
{
    ~MyClass() 
    {
        Dispose(false);
    }

    public void Dispose()
    {
        GC.SupressFinalize();
        Dispose(true);
    }

    protected virtual void Dispose(bool disposing)
    {
        if (!disposing)
        {
            // clear unmanaged resources here (can only be called once)
            ...
        }

        // dispose called explicitly by the user, clean up managed resources here
        ...
    }
}

This ensures that native resources will always be cleared, even if the user forgets to call Dispose, while still allowing the user to clear the resources early.

The if inside the Dispose implementation is needed because if this class is being finalized, you may not call Dispose on your members because they may have been GC'ed already.

like image 29
Ran Avatar answered Jan 05 '23 15:01

Ran