How to draw an image histogram of a UIImage on iPhone programmatically? e.g.:
Thanks!
You can calculate histogram with help of Accelerate framework. There is function vImageHistogramCalculation_ARGB8888()
.
To call this function you need to create vImage_Buffer from the UIImage. Use vImageBuffer_InitWithCGImage()
function for it.
For more information you can add this framework to your project and read docs in the header files:
Accelerate.framework/Frameworks/vImage.framework/Headers/vImage_Utilities.h Accelerate.framework/Frameworks/vImage.framework/Headers/Histogram.h
There's no api for that.
Edit: An API was introduced with iOS5. See kelin's answer.
You would want to get the raw data of the image, count the color values and draw the histogram yourself.
Access the pixels: How to get pixel data from a UIImage (Cocoa Touch) or CGImage (Core Graphics)?
Use CoreGraphics to draw the histogram in a custom UIView subclass.
Actually there is, I'll refer your to Brad Larson's answer : https://stackoverflow.com/a/10359305/300115
You can find the class GPUImageHistogramFilter in his library : https://github.com/BradLarson/GPUImage
The "Filter Showcase" demo in the lib already has a working version of a live histogram analysis.
You can calculate histogram with help of Accelerate framework. There is function vImageHistogramCalculation_ARGB8888()
.
To call this function you need to create vImage_Buffer from the UIImage. Use vImageBuffer_InitWithCGImage()
function for it.
For more information you can add this framework to your project and read docs in the header files:
Accelerate.framework/Frameworks/vImage.framework/Headers/vImage_Utilities.h Accelerate.framework/Frameworks/vImage.framework/Headers/Histogram.h
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