I have this undecorated window:
public static void initStartPage(final Stage primaryStage) {
final Stage startPage = new Stage();
startPage.initStyle(StageStyle.UNDECORATED);
//startPage.initOwner(primaryStage);
//startPage.toFront();
Scene scene = new Scene(agentsPanel(), 900, 500);
startPage.setScene(scene);
startPage.show();
}
I would like to know how I can make it a draggable undecorated window? I want to change its position when the user selects the window with the right mouse button and then move the mouse while keeping the mouse button pressed down.
P.S. I tested this solution, but it's not working:
private static FlowPane flow;
private static BorderPane bpi;
public static void initStartPage(final Stage primaryStage) {
final Stage startPage = new Stage();
startPage.initStyle(StageStyle.UNDECORATED);
startPage.initOwner(primaryStage);
//startPage.toFront();
Scene scene = new Scene(agentsPanel(primaryStage), 900, 500);
startPage.setScene(scene);
startPage.show();
}
private static double xOffset = 0;
private static double yOffset = 0;
public static BorderPane agentsPanel(final Stage primaryStage) {
BorderPane bp = new BorderPane();
bp.setPrefSize(900, 500);
bp.setMaxSize(900, 500);
HBox thb = new HBox(10); // Set spacing between each child into the HBox
thb.setPadding(new Insets(15, 15, 15, 15));
HBox bhb = new HBox(10); // Set spacing between each child into the HBox
bhb.setPadding(new Insets(15, 15, 15, 15));
bp.setTop(thb);
bp.setBottom(bhb);
bp.setCenter(navigationPanel());
bp.setOnMousePressed(new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent event) {
xOffset = event.getSceneX();
yOffset = event.getSceneY();
}
});
bp.setOnMouseDragged(new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent event) {
primaryStage.setX(event.getScreenX() - xOffset);
primaryStage.setY(event.getScreenY() - yOffset);
}
});
return bp;
}
The drag-and-drop gesture can only be started by calling the startDragAndDrop method inside the handler of the DRAG_DETECTED event on a gesture source. It is here that transfer modes supported by the gesture source are defined, and the data to be transferred is placed onto the dragboard.
In JavaFX, an application can only have one stage but that stage can have 1 or several scenes. Therefore, we can create multiple scenes for a given JavaFX application. In this program, we will create 2 scenes and show how to switch between the scenes in our code. So the Java code is shown below.
Showing a Stage The difference between the JavaFX Stage methods show() and showAndWait() is, that show() makes the Stage visible and the exits the show() method immediately, whereas the showAndWait() shows the Stage object and then blocks (stays inside the showAndWait() method) until the Stage is closed.
Just change your setOnMousePressed method to this:
bp.setOnMousePressed(new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent event) {
xOffset = primaryStage.getX() - event.getScreenX();
yOffset = primaryStage.getY() - event.getScreenY();
}
});
and your setOnMouseDragged to this:
bp.setOnMouseDragged(new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent event) {
primaryStage.setX(event.getScreenX() + xOffset);
primaryStage.setY(event.getScreenY() + yOffset);
}
});
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