I would like ask how to download image file by using okhttpclient in Java since I need to download the file with session.
here is the code given officially, but I don't know how to use it for downloading as image file.
private final OkHttpClient client = new OkHttpClient(); public void run() throws Exception { Request request = new Request.Builder() .url("http://publicobject.com/helloworld.txt") .build(); Response response = client.newCall(request).execute(); if (!response.isSuccessful()) throw new IOException("Unexpected code " + response); Headers responseHeaders = response.headers(); for (int i = 0; i < responseHeaders.size(); i++) { System.out.println(responseHeaders.name(i) + ": " + responseHeaders.value(i)); } System.out.println(response.body().string()); }
OkHttp is an efficient HTTP & HTTP/2 client for Android and Java applications. It comes with advanced features, such as connection pooling (if HTTP/2 isn't available), transparent GZIP compression, and response caching, to avoid the network completely for repeated requests.
OkHttp Query Parameters ExampleBuilder urlBuilder = HttpUrl. parse("https://httpbin.org/get).newBuilder(); urlBuilder. addQueryParameter("website", "www.journaldev.com"); urlBuilder. addQueryParameter("tutorials", "android"); String url = urlBuilder.
OkHttp doesn't currently offer asynchronous APIs to receive a response body in parts.
Try something like this
InputStream inputStream = response.body().byteStream(); Bitmap bitmap = BitmapFactory.decodeStream(inputStream);
Maybe it is a bit late to answer the question, but it may helps someone in the future. I prefer always to download photos in background, to do so using OkHttpClient, you should use callback:
final Request request = new Request.Builder().url(url).build(); okHttpClient.newCall(request).enqueue(new Callback() { @Override public void onFailure(Call call, IOException e) { //Handle the error } @Override public void onResponse(Call call, Response response) throws IOException { if (response.isSuccessful()){ final Bitmap bitmap = BitmapFactory.decodeStream(response.body().byteStream()); // Remember to set the bitmap in the main thread. new Handler(Looper.getMainLooper()).post(new Runnable() { @Override public void run() { imageView.setImageBitmap(image); } }); }else { //Handle the error } } });
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