I'm going to make this 2D rendering engine as modular as I possibly can. I've come up with, but haven't yet finished, a priority list for drawing/updating sprites, so that I can control which sprites are in front of each other.
This code is meant to loop through each priority list and render every sprite in that list.
//I don't entirely understand what this for-each type of loop does.
public static void renderSprites(ArrayList<ArrayList<AbstractSprite>> priorities){
for (ArrayList<AbstractSprite> priority : priorities){
for(AbstractSprite sprite : priorities.get(priority)){
renderSprite(/* what should I reference to get the relevant sprite? */);
//this is my best guess at what the nested loop would be, but it obviously doesn't work.
//any ideas?
}
}
}
How to iterate ArrayList using for loop and for each loop in Java? You can use the size method of ArrayList to get total number of elements in ArrayList and the get method to get the element at the specified index from ArrayList.
Nested ArrayList in Java. In Java, ArrayList is a class of Java Collections framework that provides us with the concept of resizable arrays. It is a list of arrays where we can automatically adjust its capacity by adding or removing elements. It is therefore also known as Dynamic Arrays.
Why would be needing to loop through the elements of an arraylist? Well, to make it simple it is for the intention of accessing each member of the the list. Either we would be using the elements to do some complicated logical program or simply just to print it. From official java documentation the following best describes an ArrayList:
Iterating through a Nested List. Lets us see how a typical nested list looks like : There are multiple ways to iterate through a Nested List: Method 1: Use of the index to iterate through the list. Use of Positive Index: Python3. filter_none. edit close. play_arrow. link brightness_4 code
Should simply be
for (ArrayList<AbstractSprite> priority : priorities){
for(AbstractSprite sprite : priority){
renderSprite(sprite);
}
}
This assumes that the priorities arraylist is sorted in order from high to low priority, so you are rendering the sprites with the highest priority.
Remember that the get()
method of an ArrayList
expects an int
which represents the index of the element you want to access. For-each loops are implemented to make indexing opaque to the user and simply iterate through the Collection instead.
The for..each
construct iterates over every element in a collection or an array. The construct is in the form:
for(Type varName : [Array || Collection]){
//for each iteration varName is assigned an element in the collection/array
}
In your example the outer loop is properly constructed and will assign the ArrayList
to the priority
variable for each iteration. The inner loop is not properly constructed since you want to iterate over each element in the ArrayList
priority, however the code attempts to use an element from the priority
ArrayList
. The following code shows the proper structure and replaces the ArrayList
with the List
interface, which is preferred over using the concrete type of the collection.
public static void renderSprites(List<List<AbstractSprite>> priorities){
for (List<AbstractSprite> priority : priorities){
for(AbstractSprite sprite : priority)){
renderSprite(sprite);
}
}
}
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