I'm learning myself some Clojure and I'm using Quil. I would like to know how to translate a for-loop into Clojure:
This is how I would do it in Java or similar languages:
for ( int i = 0; i < numSides; i++ ) {
float posX = cos( theta * i );
float posY = sin( theta * i );
ellipse( posX, posY, polySize, polySize );
}
My Clojure attempt:
(let [theta (/ PI num-sides)
angle (range 0 num-sides)
pos-x (cos (* theta angle))
pos-y (sin (* theta angle))]
(dorun (map #(ellipse % % % %) pos-x pos-y poly-size poly-size)))
All the ways that you have looked for are basically to work with sequences where as a loop is about executing things for a specific number of times. Clojure provide dotimes
to do things for certain number of times:
(dotimes [i 10]
(println i))
So your code becomes something like:
(dotimes [i num-sides]
(let [pos-x (cos (* theta i))
pos-y (sin (* theta i))]
(ellipse pos-x pos-y poly-size poly-size)))
If you genuinely want an C-style for
loop, then my clojure-utils libray has a handy for-loop macro that lets you do stuff like:
(for-loop [i 0 , (< i num-sides) , (inc i)]
... do stuff.....)
Normally however, I will find myself using one of the following:
(dotimes [i num-sides] ....)
- do something a specific number of times(doseq [x some-sequence] ....)
- do something for every element in a sequence(for [i (range n)] ...)
- constructing a list with n elementsIf you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
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