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How to display an image into an XCB window?

I'm having trouble displaying an image (PNG extracted with libpng) into an XCB window, it is always entirely empty/white. I'm pretty sure the PNG extraction is correct since I can perfectly re-write it into another file.

I've tried everything I found (explanations, guides, documentation) and I'm running out of ideas:

  • Creating an xcb_pixmap_t calling xcb_create_pixmap_from_bitmap_data() with the data taken from the PNG, then calling xcb_copy_area() into the EXPOSE part of the event loop.
  • Creating an xcb_image_t* calling xcb_image_create_from_bitmap_data() then trying to map it to the window with xcb_image_put(). I've even tried to display each pixel with xcb_image_put_pixel(), but without success.

Code sample:

  xcb_pixmap_t pixmap = xcb_create_pixmap_from_bitmap_data(
                            connection, // xcb_connect(0, 0)    (type: xcb_connection_t*)
                            window, // xcb_generate_id(connection)    (type: xcb_window_t)
                            img.getData(), // uint8_t*
                            img.getWidth(), // 128
                            img.getHeight(), // 128
                            img.getBitDepth(), // 8
                            screen->black_pixel, // screen = xcb_setup_roots_iterator(xcb_get_setup(connection)).data    (type: xcb_screen_t*)
                            screen->white_pixel,
                            nullptr);

   // "img" is an instance of my own custom class, result of PNG reading
  xcb_image_t* image = xcb_image_create_from_bitmap_data(
                              img.getData(),
                              img.getWidth(),
                              img.getHeight()); // image->data seems fine

  xcb_image_put(connection,
                window,
                graphicsContext,
                image, 0, 0, 0); // This does nothing

  for (unsigned int i = 0; i < screen->height_in_pixels; ++i)
    for (unsigned int j = 0; j < screen->width_in_pixels; ++j)
      xcb_image_put_pixel(image, j, i, 0); // Displays nothing

  [...]

  // Into event loop
  case XCB_EXPOSE: {
    xcb_expose_event_t* exposeEvent = reinterpret_cast<xcb_expose_event_t*>(event);
    xcb_copy_area(connection,
                  pixmap,
                  window,
                  graphicsContext,
                  exposeEvent->x, exposeEvent->y, // Top left x & y coordinates of the source's region to copy
                  exposeEvent->x, exposeEvent->y, // Top left x & y coordinates of the destination's region to copy to
                  exposeEvent->width,
                  exposeEvent->height);
    xcb_flush(connection);
    break;
  }

From the examples I found I saw that it didn't need a colormap, but could that be the case? Could anyone tell me where I've gone wrong?

like image 587
Razakhel Avatar asked Mar 26 '17 13:03

Razakhel


1 Answers

I threw together a simple xcb image viewer about 4 years ago, but just noticed this question, so apologies for the necromancy.

It uses xcb_image, stb_image and nanosvg, but compiles to a relatively small static binary (with a musl or uclibc toolchain)

#include <xcb/xcb.h>
#include <xcb/xcb_image.h>
#define STBI_NO_HDR
#define STBI_NO_LINEAR
#define STB_IMAGE_IMPLEMENTATION
#include "stb_image.h"
#define NANOSVG_IMPLEMENTATION
#include "nanosvg.h"
#define NANOSVGRAST_IMPLEMENTATION
#include "nanosvgrast.h"

int main(int argc, char **argv){
   xcb_connection_t *c = xcb_connect(0, 0);
   xcb_screen_t *s = xcb_setup_roots_iterator(xcb_get_setup(c)).data;
   int w, h, n,
      depth = s->root_depth,
      win_class = XCB_WINDOW_CLASS_INPUT_OUTPUT,
      format = XCB_IMAGE_FORMAT_Z_PIXMAP;
   xcb_colormap_t colormap = s->default_colormap;
   xcb_drawable_t win = xcb_generate_id(c);
   xcb_gcontext_t gc = xcb_generate_id(c);
   xcb_pixmap_t pixmap = xcb_generate_id(c);
   xcb_generic_event_t *ev;
   xcb_image_t *image;
   NSVGimage *shapes = NULL;
   NSVGrasterizer *rast = NULL;
   char *data = NULL;
   unsigned *dp;
   size_t i, len;
   uint32_t mask = XCB_CW_BACK_PIXEL | XCB_CW_EVENT_MASK,
      value_mask = XCB_EVENT_MASK_EXPOSURE | XCB_EVENT_MASK_BUTTON_PRESS,
      values[] = { s->black_pixel, value_mask };

   if (argc<2) return -1;
   if ((data = stbi_load(argv[1], &w, &h, &n, 4)))
      ;
   else if ((shapes = nsvgParseFromFile(argv[1], "px", 96.0f))) {
      w = (int)shapes->width;
      h = (int)shapes->height;
      rast = nsvgCreateRasterizer();
      data = malloc(w*h*4);
      nsvgRasterize(rast, shapes, 0,0,1, data, w, h, w*4);
   }else return -1;
   for(i=0,len=w*h,dp=(unsigned *)data;i<len;i++) //rgba to bgra
      dp[i]=dp[i]&0xff00ff00|((dp[i]>>16)&0xFF)|((dp[i]<<16)&0xFF0000);
   xcb_create_window(c,depth,win,s->root,0,0,w,h,1,win_class,s->root_visual,mask,values);
   xcb_create_pixmap(c,depth,pixmap,win,w,h);
   xcb_create_gc(c,gc,pixmap,0,NULL);
   image = xcb_image_create_native(c,w,h,format,depth,data,w*h*4,data);
   xcb_image_put(c, pixmap, gc, image, 0, 0, 0);
   xcb_image_destroy(image);
   xcb_map_window(c, win);
   xcb_flush(c);
   while ((ev = xcb_wait_for_event(c))) {
      switch (ev->response_type & ~0x80){
      case XCB_EXPOSE: {
         xcb_expose_event_t *x = (xcb_expose_event_t *)ev;
         xcb_copy_area(c,pixmap,win,gc,x->x,x->y,x->x,x->y,x->width,x->height);
         xcb_flush(c);
      }break;
      case XCB_BUTTON_PRESS: goto end;
      default: break;
      }
   }
end:
   xcb_free_pixmap(c, pixmap);
   xcb_disconnect(c);
   return 0;
}
like image 78
technosaurus Avatar answered Sep 30 '22 12:09

technosaurus